Rivals of Aether

Rivals of Aether

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Jumpman
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11 mar, ore 16:15
23 apr, ore 21:17
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Jumpman

Descrizione
It's Jumpman, the Brave Carpenter.

He ain't here to save his lady, he's just here for a good fightin'. And fight he will, using various techniques seen in his arcade games: the Donkey Kong Trilogy, Jumpman Bros. and Wrecking Crew. Unfortunately, on account of not being in a game since 1985, he hasn't exactly caught on to all these new fangled techniques like: crouching, double jumping, directional air dodge, forward specials, wave dashing, dash attacks, ect.

Neutral Special - Barrel Fall
Jumpman summons a barrel from the top of the screen, it will fall and roll. Watch out! Jumpman can get hit by the barrel too!

Up Special - Ladder
Jumpman climbs a ladder, the ladder increases in height as Jumpman climbs, when this attack ends, a platform is created at the ladder's top. Anyone can scale up the ladder by pressing [UP].

Down Special - Oil Barrel
Jumpman drops an oil barrel, enemies caught below will become trapped! But they can break out.

If the oil barrel doesn't catch anyone, however, it will stay there; if a wooden barrel hits its oil counterpart the oil barrel will summon a foxfire.

Jump Invincibility:
Whilst Jumpman's movement capabilities are worse than most, he does have one trick up his sleeve! During the ascent of his jumps, he is totally invincible, it might be brief but it sure comes in handy.

We hope you enjoy!

nn_
Jc~ >

Mario? Who the hell is "Mario"?
49 commenti
GarfieldnSonic 13 mag, ore 20:10 
My friend hates fighting this guy, hes peak
CAT-D0S 27 apr, ore 19:15 
my friend hates this character so much so this means its good
smbmariojpn 18 apr, ore 2:57 
Jumpman is cool character.
pybro gaming 28 mar, ore 18:03 
if you fall you die
just like in fucking dk
ahhhh, nostalgia
Scientist 23 mar, ore 5:05 
if you want to kill any smb1 goomba mains just use the dk route
climb up real high
throw barrels down at enemy
Gaming 20 mar, ore 6:00 
Everyone knows that Jumpman is cool as fuck
DrBrains 17 mar, ore 18:06 
an idea that came to me while playing him: you should be able to kill other jumpmans barrels and foxfires using the hammer attacks
Minasly 16 mar, ore 10:03 
@crimsonDestroyer I attempted that strat in HallowFlame, but because of how Adventure mode works, the barrels refuse to spawn on time due to the having to fall from the top of the stage. That's kind of hard to deal with when the top of said stage is beyond the camera's view. It results in the barrel either getting stuck out of bounds, or taking a very long time to show up.
crimsonDestroyer 16 mar, ore 7:20 
Regarding the things people have said about the bonus timer, it's worth mentioning that you can actually arbitrarily refill bonus by using neutral special and then repeatedly parrying your own barrel, which lets you avoid dying to the time-out without having to approach your opponent. Parrying the barrel will bounce it straight up, so you can keep doing this to refill your bonus while also keeping an active hitbox ready if the opponent approaches. You can also use this to trigger your own parry invulnerability at any time.
If you're in a silly mood and your opponent refuses to approach you, you can also sneak in additional uses of neutral special between parries to start juggling multiple barrels at once. They despawn eventually, but you can still get about four or five active at a time if you can parry consistently.
Mrperson987 15 mar, ore 19:39 
the singular insta death rune is hilarious