Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

678 ratings
CoD WW3 REDUX
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Mission: Mission
Singleplayer Map: SP Map
Unit Set (New units): Unit Set
Gamemode (Multiplayer): Gamemode
Interface (UI): Interface
Sound: Sound
Total Conversion: Total Conversion
Multiplayer Compatible (No desync): MP Compatible
File Size
Posted
Updated
49.903 GB
Mar 7 @ 8:04pm
Apr 26 @ 8:53am
3 Change Notes ( view )

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CoD WW3 REDUX

Description
The legendary modification is back! Now available in Redux version, coming back from the dead.
Last year I worked on this modification to bring it back to Gates of Hell. At the end it required to rework gamelogic of whole modification from scratch.


Current version contains:
-5 missions + FNG training + High mile club airplane mission.
-New sounds for new guns. Full overhaul, not only at close distance.
-New improved textures for legacy models such a tanks/cars/helicopters. Every vehicle is re-worked.
-Call to Arms assets and their vehicles. Integrated into mod balance for larger variation of props and vehicles.
-Over 200 vehicles.
-Over 200 vests and helmets for their skins. There will be overhaul for new HD skins. Check road map for more details.
-Over 200 smallarms - old with updated textures and brand new.
-All skins and their voiceovers are implemented but not everything is ready yet.
-New sounds for vehicles such as engine sounds, tracks, wheels, turret rotation.
-New HUD and UI.
-Full CO-OP support for the missions.
-Huge stability, should work without crashes or larger issues.
-Legacy balance is back. More classic MoW balance instead GoH settings. Soldiers will shot more and survive more, inventory is also enlarged for this purpose.


This year will be 10 year anniversary of this project. There is still many work to do, and content will be restored step by step and new missions will come (finally MW3 missions).
This project ate thousands of hours and after 10 years seems it's half way there. If you want this Godzilla to grow up, support me on kofi or paypal or just say thanks.


[ko-fi.com]


[www.paypal.com]
How to launch this modification and raise maximum stability:
-Unactivate all mods, press save. Activate CoD WW3 redux and after saving restart game.
-When game is launched again with CoD WW3 enabled on start you are good to go.
-Activating this mod after other big mod may lead to issues, activate this mod always on fresh game or with restart.


Road Map, what is planned to do with more details. Click to open image in full screen.:
[i.imgur.com]

Coop issues:
-Game have some coop issues, so better avoid to use morphine and use heroes medic abilities to heal wounded. Using morphine in CO-OP may break healed soldier.
-Sometimes "things" not act same as in single player, but it should be accurate in around 90% of single player.

Credit list:
Here are good people for their work, so I could run this project since first day to now.
-Ghosteron, for great CoD assets since first day of this project. My respect.
-Erik, for your help from first day of this project to now. Respect.


Men of War Assault Squad 2 legacy modders:
-Vorabat, for assets from his modern mod, I don't know even which assets those are. This is older than this game.
- Paul38, CoD MW textures, skins.
- Glit, 3d models.
-Miles, skycrapers buildings, textures improved by Wiga.


COD:MW skin&weapon pack team:
机械神教大神甫 - as I understand main character of this project, superb work my friend.
KISEKI - great contact, also contributed to this skin&weapon pack.


Also great legacy models coming from Cold War mod for Assault Squad 1/2.
Main developers: Timosh and Cagyar
CW Site: https://vk.com/of_coldwar rel=noopener noreferrer


Raptor & Pixel - famaous youtuber and his friend, they recorded some nice voice acting in SSDD mission.
Shermanator for promoting my missions on yt. Thanks.


If you recongize your stuff in this mod, please contact me and we solve the problem.
Thanks, to all persons who put effort in all modern models used in this mod, and they are not credited by my forgetfulness.

This mod does not require any DLC. Enjoy.


Popular Discussions View All (3)
2
Apr 17 @ 10:56pm
Campaign Missions
DarkStarStatus7
2
Mar 18 @ 1:56am
Complications
SleepingBear415
1
Apr 25 @ 2:33am
Report bugs Here!
Wiga
246 Comments
Captain Soban'sa 1 hour ago 
will this be conquest capable in the future?
ZoroTheBold 2 hours ago 
I checked the roadmap and don't see if its already enabled, is there skirmish?
Hypakritikal 4 hours ago 
bro, thank you, literally my favorite mod from MOWA2, I was bummed it was crashed on there too, now after 6 years im playing it again. Love your work.
ILikeRice 6 hours ago 
@Wiga thank you.
Wiga  [author] 6 hours ago 
@UncleJean
It's new feature of the game. In unit control panel - auto medic off.
Wiga  [author] 6 hours ago 
@ILikeRice
They are not shown because they do not fit theme. They are locked out as orginal missions to avoid conflicts due to ranges. In new update I will include some modern maps for editor so people can play on it. I think this weekend update will be posted.
@mr.BANANA
Check road map.
mr.BANANA 9 hours ago 
does it have conquest?
ILikeRice 11 hours ago 
Sorry to jump into the bandwagon of questions, but may I ask what happened to the original editor maps? I remember when your mod came out we could use the maps to play around in editor. Did the update caused it?
I'm looking forward to the Conquest. It will be interesting to see him.
夏蝉 17 hours ago 
Can We Have the Chinese Localization in the future?:praisesun: