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Unusacies' Battle Rods Re-Balanced
   
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
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3.746 MB
Mar 1 @ 10:06am
Aug 10 @ 11:43pm
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Unusacies' Battle Rods Re-Balanced

Description
The Battlerods Experience, but re-balanced to make the game fairer.

Includes many new features including:
- Total rework of the damage provided by rods: Most of them, when used normally and with tier-appropriate gear, produce about the same boss vanquishing times as their ranged and magic counterparts.
- Tension reworked: Damage is now done by applying tension to the rod, by reeling in an enemy. Balance out the reeling in and the relaxing of the wire to defeat bosses. By default, the old bobbing damage no longer occurrs on bosses.
- Tension applies a multiplier to Bob Speed or Damage (or both, not recommended) depending on config. Most rods go from 1x to 2x damage/speed, but some go further beyond!
- Tension goes from green, to yellow, purple and then red when maximum is reached. Reel in too much on red and the line breaks!
- Escalation was replaced with Over Tension, where after red tension, you can keep reeling for even more damage!
- The potions and reels that geve escalation now give Over Tension and max line tension.
- New items were added to change the tension applied in the rod, such as the Reel accessories, and the Tension Oil potion.
- New ammo screen for rods (optional), that allows you to take advantage of the true power of baits, discardables and (new) turrets.
- New ammo type, turrets, that allow for bobbers to spread new (existing) projectiles, besides whatever ones they do by default.
- Turrets, for most part, are crafted empty, and must be recharged at a Recharger, which takes the empty turret and produces a recharged version after a time. Most require items to recharge, that may or may not be consumed on the process.
- These Turrets were spread out in the progression, with the earliest made with iron, and the last ones with luminite. Some are more difficult to make than others, and one is even sold by the fish lady!
- Turrets drop the empty version on consumption, which you can then recharge for later use.
- Most Discardables can now be crafted from equivalent items, such as Grenades for Grenade Bobbers and Molotov Cocktails for Molotov Bobbers, but some still can only be purchased.
- Many new Miscelaneous items, such as the Worm Wings, Suspicious looking Fish Steak...
- Keys for changing Gears on the Reels and Swap between Sticky and Turret mode.
- Options in the server config for many things, including changing the balance of the rods for the old "balanced" Battlerods experience.

And Returning features:
- Battle Rods, Fishing rods that do damage when the bobber attaches to the enemy, by bobbing at a certain speed. They come in many tiers, from the starter Wooden Battlerod to the Post-Moonlord Fractalite Battlerod.
- A special Battle Rod made with all other rods, the Rod Containment Unit, that can insta-kill any non-boss enemies, at a cost...
- Some rods were changed in tier, such as the Fragment Rods, which became accessible before Moon Lord.
- Post-Moonlord rods should carry you through Calamity Post-MoonLord tier.
- Its unique Fishing Damage Class and its new fishing emblems (speed or damage)
- Many accessories that can be equipped in the accessory slots or, later on, left on the piggy bank or safe, through the equipping of the Fisherman's Kit and its variants.
- Lures that increase or decrease the amount of bobbers your fishing rods have, including other mod's rods.
- Hooks, wires and shafts that provide a variety of effects.
- Ammo such as the Powered baits, baits that cause debuffs on enemies they are attached to (or nearby with the Bait Dispersers), and the Discardable Bobbers, that do an effect on line break.
- Many new fished crates that contain a variety of useful content, such as souls and ectoplasm in the Soul Crate, or Fragments and Luminite (after Moon Lord defeated) in the Luminite crate
- And, lastly, the Cooler Boss that drops a station to craft baits, an exclusive (situational) Battle Rod, and that grows stronger with the stage of the game you are on:
- Try fighting it Post-Moon Lord for a real challenge.
Originally posted by tModLoader UnuBattleRodsR:
Developed By Unusacies, JPAN
Popular Discussions View All (5)
5
Aug 10 @ 11:16pm
Feedback/Personal Gameplay Issues
Kahmi
2
Mar 19 @ 11:32am
Battlerods basic mechanics
JPAN_v2
2
May 20 @ 1:46pm
PINNED: Changelog for the Release version
JPAN_v2
40 Comments
Target Aug 4 @ 5:39pm 
@JPAN_v2 I lied the error is still there, a second character just somehow makes the game load the backup save and it just so happened that my backup was similar to the recent one when i was testing. And It is caused by legendary battlerods for sure. Iam going to post my modlist later, i have 60 active mods. Why is the "100% velocity" of the legendary prefix written in a smaller font. I have never seen this on a prefix, the stat "velocity"and the font difference, but if it works for you then it must be an incompability.
Dr_Shadox Aug 3 @ 8:08pm 
Thx for the hotfix.

Best class mod ever, i use it for years ^^
Target Aug 3 @ 4:36pm 
The (unknown error) might be something tmodloader related, because the save fixed itself as soon as i made a second character. So having 2 saves fixes it, so the save was never corrupted tmodloader is.
JPAN_v2  [author] Aug 3 @ 12:15pm 
Hi, released a fix for the critter/ nature book not allowing to grab enemies. Literally a misplaced (.
As for finding an Heart of Millions, the heart drops from ANY enemy with 1Million HP or higher. Most mods nowadays have one, but if you are playing Battlerods Only, try fighting our boss after beating the Moon Lord.

As for the corrupting of files with Legendary prefix, We tried it on our end and could not find the bug. It simply does not happen with just Battlerods and a couple of other mods. Can you tell us which mods you were using when it happened?
Target Jul 29 @ 11:28am 
The accessory that prevents you from killing criters and destroying envirnoment also stops boppers from sticking.
Target Jul 27 @ 2:31pm 
Why does a "Legendary" prefix on a Battlerod corrupt my save if its in my inventory during saving? I tested it multiple times it breaks only if the rod is in my inventory and is legendary.
Dr_Shadox Jul 19 @ 2:00pm 
@Tron Cat
most likely a mod conflict

on my side i can use the shield of cthulhu dash without any problems.
Dr_Shadox Jul 19 @ 4:31am 
Who drop Hearth of Millions please ?

can't find any info on internet and even recipe browser can't show me a monster (nor recipe) giving it
Dr_Shadox Jul 17 @ 5:07pm 
But yeah it was already an awesome mod before , and its even better now , i realy like the tension feature , also the tension damage only on boss as setting , its more fun to just hook on boss and doing nothing than avoid the boss IMO
Dr_Shadox Jul 17 @ 5:04pm 
Look like vanilla alternate bobbers (thing giving +10 fishing power) force the rod to send 1 bobber only