Victoria 3

Victoria 3

28 ratings
University Inventions
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
9.602 MB
Feb 1 @ 5:56pm
Feb 6 @ 4:18pm
5 Change Notes ( view )

Subscribe to download
University Inventions

Description
University Inventions
A mod that adds a new mechanic to the game, allowing you to research new inventions at universities with research grants.

Tired of the same self-sufficient economies in every playthrough? Want nations to specialize in unique goods and revive Victoria 2-style inventions? This mod overhauls Victoria 3’s economic gameplay by introducing university-led research grants that let nations carve out specialized industrial niches. Invest in specific goods categories to unlock era-specific inventions!

Features
  • Research Grants:
    Universities gain a new production method group to invest funds into 19 goods categories (e.g., Farms, Mining, Textiles). Spend money monthly to generate innovation points and unlock game-changing inventions.

  • 60+ Historically Inspired Inventions:
    Progress through 3–5 technologies per category, such as Mechanical Reaper Systems (Farms) or Electric Drill Rigs (Mining). Each invention unlocks new production methods and modifiers tailored to your chosen industries.

  • Progress Tracking:
    New journal entries automatically track your progress toward the next breakthrough.

  • Trade-Focused Economy:
    Specialized production methods require imported goods (e.g., fertilizer for farms, chemicals for explosives), incentivizing global trade. Trade routes are also less costly to reflect streamlined logistics and emphasize trade.

Notes
  • AI Compatibility: University grants provide minor production of goods to ensure the AI selects research grants.
  • Balancing: Adjustments are an ongoing process—feedback on invention effects, costs, and trade mechanics is welcome!

Break free from autarky—forge a nation defined by its industrial mastery! 🚜⚙️🌍
21 Comments
羊村战神蕉太狼 Apr 13 @ 5:21am 
Seems to be incompatible with Morgenröte - Dawn of Flavor
eye102307 Mar 27 @ 5:21pm 
I have a suggestion: this mod is great but compatibility is bit hindered because it directly changes production methods. How about creating a simpler mod that invention changes input output and throughput modifiers? :)
2227817689 Mar 17 @ 7:57am 
why there is no research funding option in my game?

Even a single mod won't work。
2227817689 Mar 17 @ 7:49am 
How do weapon factories produce automatic weapons
Hello, love the mod but it seems like the innovations are slow. Am I doing it wrong or do I need to max universities for this?
牛奶大魔王 Feb 18 @ 5:21pm 
@Honey Badger
add a link will be better,it is easy to update if have new localization
Honey Badger  [author] Feb 18 @ 11:55am 
@牛奶大魔王 Hi, thank you for the translation, I can definitely include a link in the description, or would you be ok with me including your translation in the mode directly?
牛奶大魔王 Feb 16 @ 8:56am 
greeting! what a great mod, I want more Chinese player used it so i have translation it in ck3 mod Chinese submod
would u make a line in description

Here is my Chinese localization. https://steamcommunity.com/sharedfiles/filedetails/?id=2880069248
light3ning Feb 15 @ 11:23pm 
Can it be made compatible with Synthetic Oil and Rubber mode?
Honey Badger  [author] Feb 13 @ 1:15pm 
@LionHeart Do you have other mods, particularly mods that could overwrite the university building?