Serious Sam Classics: Revolution

Serious Sam Classics: Revolution

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Serious Sam: Bright Island Enhanced V1.1
   
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Content: maps
File Size
Posted
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77.754 MB
Jan 26 @ 11:32pm
Mar 21 @ 10:44am
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Serious Sam: Bright Island Enhanced V1.1

Description
This is my attempt to make Bright Island as fun as the Original Encounters. I don't know crap about Serious Editor, but I managed to add more monsters (Original was ~5500 enemies, but this has over 7200 total enemies on Serious) and more useful items to de
7 Comments
Slightly Serious Sam  [author] Mar 19 @ 2:41pm 
@Yay8 You have a point. I forgot to do that earlier, but I'm going to play some today and get some more videos of it.
RaPloky Feb 16 @ 3:43am 
Good addition to workshop!
diesakuma Feb 3 @ 2:39pm 
i played your purist version in case you are wondering

i left a review of what I think there

check it out

i cant copy it cause i barely fit it in the comment
Slightly Serious Sam  [author] Jan 28 @ 10:44pm 
It only took me a week, but I have finally figured out how to take proper thumbnail shots of the levels, so you won't have to stare at the ugly ones anymore lol.
diesakuma Jan 28 @ 4:24am 
Ok
Dont worry You are not in a rush
I care about quality so take as much time as you need cause after crystal cove I see the potential.
but yea,playtest all levels on each difficulty(especially cause ammo capacity is different)
Slightly Serious Sam  [author] Jan 28 @ 12:06am 
I've made a testing version of Forlorn Ruins, but I'm going to do a proper playthrough of everything up to that test version, which will be several hours of gameplay. I probably won't be updating the Steam version for a few days while I do the playthrough and adjust the difficulty based on the whole levels. With my Editor skill level, it takes several hours to make changes to a level, and I have college work I should be doing, so progress will probably be slow going forward. I'm still hoping to be finished with this mod within a month.
diesakuma Jan 27 @ 4:12pm 
ok i played your version rn
first one - the same but a bit better(it wasnt bad in og)
second level=already better
and the others except crystal cove are the same(i already praised your crystal cove version)

in the first level and 3rd one there is no music for some reason and you cant finish the level(you are not moved to the other level so I had to start from second one)
also I noticed your firing animation is faster(noticed on pistols and double barrel shotgun)

I hope you will add some powerups in sunken pyramid(there is also no music) and something to the 4th level cause i remember how I hate sunken pyramid