Darkest Dungeon®

Darkest Dungeon®

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Curious Lupine Class Mod
   
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Class Mods: New Class
File Size
Posted
Updated
18.426 MB
Jan 4 @ 7:19pm
Feb 3 @ 4:50am
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Curious Lupine Class Mod

Description
Features:
-A new class made with anaertailin's Adventurer Hellion skin found: here
-Original character design by Wolfhime. The Curious Lupine's mother can be found in their other mod: here
-This class focuses on burst damage, setup, and item usage.
-Added bones for the Lupine to find through combat and curios.
-Added several skin edits.
-By Wolfhime's request, Curious Lupine's NSFW skins (including banner) can be found: here


Skills:
Lupine Skills Note:
The Curious Lupine has 3 Lupine skills (Splitter, Cross, and Eraser). These skills naturally have very high ACC; however, upon use of any of the three skills, it will decrease the ACC of all Lupine skills for 3 Battles. Additionally, Splitter and Cross buff Lupine skills (CRIT and DMG) for the duration of that battle. The player can get ACC back by using the skill Of Fear and Bone. This skill can only hit very weak targets or corpses.

At max rank:


Skill 1: Steel Claw Blitz
xxoo - ooxx
ACC: 110
DMG: -50%
CRIT: 10%
+20% CRIT when Acting First in the Party
Debuff Target:
-25% PROT (140% Chance)



Skill 2: Lupine Splitter
xxoo - xxoo
ACC: 120
DMG: -30%
CRIT: -20%
On Use: Buff Self: For Battle:
+40% CRIT to Lupine Skills
On Use: Debuff Self: For 3 Battles:
-10 ACC to Lupine Skills



Skill 3: Of Fear and Bone
xxoo - o-o-o-o
ACC: 0
DMG: -100%
CRIT: 20%
+110 ACC vs Targets Below 31% Max HP
+130 ACC vs Corpse
Clears Corpses
On Hit: Buff Self: For 3 Battles:
+5 ACC to Lupine Skill
Note: Buff applies for each target hit.



Skill 4: Lupine Cross
xxoo - ooxx
ACC: 120
DMG: Base
CRIT: -10%
On Use: Buff Self: For Battle:
+30% DMG to Lupine Skills
On Use: Debuff Self: For 3 Battles:
-10 ACC to Lupine Skills



Skill 5: Won't Stop Me!
ooxx
Free Action
ACC: 70
DMG: -100%
CRIT: -10%
Self: Forward 3
Self: Stress +10
Mark Self
On Hit: Buff Self: For 3 Battles:
+5 ACC to Lupine Skill
On Use: Buff Self: For 4 Turns:
+10 SPD



Skill 6: Drive Them Back!
xxoo - ooxx
ACC: 120
DMG: -70%
CRIT: 10%
Torch +10
+30% CRIT vs Beast
+100% Move Skill Chance if Torch Below 51
Target: Knockback 3 (50% Chance)



Skill 7: Lupine Eraser
xxxo - oxxx
ACC: 80
DMG: 50%
CRIT: 50%
Self: Take 30 DMG
On Use: Debuff Self: For 3 Battles:
-10 ACC to Lupine Skills
Note: Rank 1 of skill has higher ACC. Leveling skill is based on personal preference.


Bones:
The Curious Lupine can find bones after combat and from curios. Bones take advantage of cascading item effects. This allows for multiple effects to trigger from the same item. Every item has a 100% chance to give its initial buff and secondary effect; however, each item's third effect only has a 30% chance, which includes the bonus buff and dialog trigger.

Leg Bone
Effects: SPD buff, heal, and Stress debuff.

Rib Bone
Effects: Max HP buff, heal, and Stress heal.

Funny Bone
Effects: DMG buff, self damage, and stress.


Quirks:
In addition to normal bones, the Curious Lupine can also find gold bones. These gold bones can be used to reward powerful quirks to your characters.

Alpha Predator
Effects: Bonus DMG and CRIT armor while Marked. Has high chance to Mark self.

Bone Muncher
Effects: Loves Leg Bones. Takes more stress when Leg Bone not in inventory. Takes less when Leg Bone is in inventory. Also gives armor piercing at medium stress.

Laugh At Death
Effects: Increases SPD and decreases Stress Damage Received per corpse on the field.

Night Prowler
Effects: Gives bonus ACC and CRIT in dark.

Fire Giver
Effects: Huge stress debuff if Torch in inventory. Increases torch gain from skills. Increases stress healing at medium light.


Trinkets:
All trinkets are Curious Lupine exclusive.


Gold Bone?
-10 DODGE vs Beast
+15% CRITs Received vs Beast
+30 ACC to Lupine Skills
It look like skull. It gold. Is bone? Smell good. Smell strong.


Big Fire Fluid
+100% DMG to Drive Them Back!
On Use of Drive Them Back: Self: Take 5 DMG
Throw bottle, hit with fire, big flame!


Nameless Collar
On Monster Kill: Self: Gain one of two quirks based off of Lupine's Virtue/Affliction.
It had name? What was name?


Portable Stove
-10 ACC
-15 DODGE
On Monster Kill:
Obtain Prime Rib (20% Chance)
Me can't heal, but me can cook.


Credits:
Wolfhime for the original character concept.
anaertailin for the art and animation.
33 Comments
Des92 Mar 3 @ 12:37am 
@ManOfGod413
My apologies - I party wiped last time I used Lupine, and it took a while to get another one.
Now that I know what to look for, I did notice getting a second action - I believe the second scenario you described was the case for me. Someone in the party was outspeeding her, and I just failed to pay attention. So yeah, skill works correctly, I just was missing it... Somehow. Thanks for the replies and an awesome class and have a good day.
ManOfGod413  [author] Mar 1 @ 2:23am 
@Des92, Yes. It ends her Turn and gives her another action that Round. I tested the Workshop files to double make sure everything was operating correctly. Depending on the Speed of the other party members, she may not immediately take her next action.

I opted to give a moderate speed boost rather than +100 (which would guarantee she takes her extra action next in the turn order). This was chosen as the speed buff she gets lingers for several turns, allowing her to potentially take advantage of Act First synergies.

Now, are you saying that she doesn't get an extra action, period? Or, that she doesn't take her extra action immediately? (i.e. someone out speeds her).
Des92 Feb 26 @ 10:47pm 
@ManOfGod413
Thanks for the reply, but I feel more confused.
Are you saying that this skill ending the turn is by design? Because you're also saying you're usign a workaround to make it be free...

In my case, using it does not allow any further actions to be used (unlike "Transform" that you mentioned - that doesn't end Abomination's turn and allows him to take extra actions)
ManOfGod413  [author] Feb 26 @ 3:16am 
@Des92, That is by design. While testing a previous mod, I found that the Continue Turn property, such as what you see in Abomination's "Transform," doesn't always play nice with certain effects. Thus I use a work around to allow "Won't Stop Me!" to still be free and not generate errors.

Also, thank you for the compliment. I had a lot of fun designing the skill set for this character. Ever since I played Black Reliquary, the idea of momentum is always in the back of my mind when making a class.

I hope you continue to enjoy the character, and have a nice day.
Des92 Feb 25 @ 11:08pm 
Skill 5: Won't Stop Me!
Says it's supposed to be free action, right?
For some reason, when I use it, it ends Lupine's turn. Is it a "me" problem?

Other than that, interesting gimmick with long term acc debuffs! Can't think of any other characters that play like that.
MrSolomonXIII Feb 4 @ 7:18am 
non-furry or kemonomimi version?
이유리 Feb 3 @ 6:31am 
I changed the mod layout, so it's working well. Thank you
ManOfGod413  [author] Feb 3 @ 4:53am 
@이유리, I added support for Korean language. This is not a translation. You should no longer see blue text.

I hope this fixes your problem. If not. Please provide more details. Does it randomly crash? Are you looking at an accessory? Is the character talking?
이유리 Feb 2 @ 8:15pm 
I don't turn on the blue letters, check the mode, and after 4 minutes, the game turns off. And I'm playing in Korean
白咕咕 Feb 2 @ 7:51am 
No, what I mean is that if you don't want blue text to appear in other languages, copy the entries in <language id="english"> and paste them into <language id="schinese">. This way, the text displayed in Simplified Chinese will be in English instead of showing blue text. The same principle applies to other languages.