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Admiral Lazarev Class - Super Kirov [Fictional]
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File Size
Posted
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927.237 KB
Dec 23, 2024 @ 1:45pm
Dec 28, 2024 @ 10:51pm
5 Change Notes ( view )

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Admiral Lazarev Class - Super Kirov [Fictional]

In 1 collection by cent
cent's Mods
20 items
Description
Known to the Soviets as the Sea Eagle (Project 1144BM) the Admiral Lazarev-class are massive, nuclear powered, guided missile cruisers. Their large size is made necessary by the need to accommodate a large battery of hypersonic anti-ship missiles as well as an area-defence surface-to-air missile system with several close-in defences as backup. Though fitted with advanced sonar and stand-off ASW weapons, these ships generally operate as flagships of surface warfare groups protected by dedicated ASW ships.

Ships:

Admiral Lazarev RKR-116
Krasniy Oktaybr RKR-127 "Red October"
Polkovnik Gagarin RKR-130 "Colonel Gagarin"

Magazines:

216 SA-N-6BAS Grumble [SAM] [Hypersonic]
40 SA-N-4H Gecko [SAM]
10 SS-N-14C Silex-C [ASW/ASuW]
20 SS-N-28 Specter [ASM] [Hypersonic]
132 RBU-6000 [ASW Mortar]
10 SET-65 [ASW Torpedo]
44 000 AK-630 [CIWS]
650 AK-130 [Gun]
20 Noisemaker
70 Chaff

Changes:

12x more VLS cells on the bow.
2x VLS cells on the stern, Port, and Starboard at the helipad.
1x AK-130 replaces the original gun battery of the AK-100s.
2x RBU6000s replaces the original RBU1000 amidships.
14 Comments
BaronVonSwagger Jan 6 @ 11:51pm 
I thought NATO would have a relative equal to this thing with the Cambridge class till the Molniyas went almost double the speed of the Zeus missiles...

That being said, unless you added a new top-attack mode for the Molniyas, I think that despite being technically different missiles both in designation, capability and lore, the Molniyas can datalink with the Zeus...
cent  [author] Jan 4 @ 5:20am 
Thank you, i fixed the issue :steamthumbsup:
jasoriab Jan 3 @ 11:56pm 
Hi @cent First of all, thanks for all your mods and scenarios you share here. :steamthumbsup:

Playing your latest Hypersonic Blitz mission I've seen red errors in the logs related to this mod
[General] ERROR: [id=833] Polkovnik Gagarin RKR-130: Could not find section [SA-N-6BAS] in weapons.ini in WeaponContainer.cs: init (line 47)

You can check the games logs in this path yoursteamdirectory\steamapps\common\Sea Power\Sea Power_Data\Logs
Could you verify this? TIA
cent  [author] Dec 29, 2024 @ 8:09pm 
@the_norrmal_guy No, i tested with PELT and all it changed was the sensors, with no other issues. The missiles and the ship are their own so they wont interfere with vanilla or mods
the_normal_guy Dec 29, 2024 @ 8:02pm 
this mod is not going to bother other mods and the vanilla game right?
cent  [author] Dec 28, 2024 @ 1:44pm 
@gemsev18 i dont have any plans for the Oscar and hypersonics, but i would most likely do nuclear granits on the Oscar.
cent  [author] Dec 28, 2024 @ 1:43pm 
@Wafloon maybe some day i will, but it wont be a major refit. I will most likely replace the existing missiles with my own.
gemsev18 Dec 27, 2024 @ 7:27pm 
Any plans for a Super Oscar with hypersonic granits?
Wafloon Dec 27, 2024 @ 11:38am 
Do you plan to add a Super Krivak? :D
flankymanga Dec 26, 2024 @ 4:57am 
@BaronVonSwagger now you know how American admirals feel when they heard Frunze with its Zircons is out on trials.