Oxygen Not Included

Oxygen Not Included

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1.123 MB
Dec 15, 2024 @ 10:16pm
Aug 20 @ 2:55pm
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Description
A few more bionic duplicants, designed by yours truly. Right now, there are 9. Ribby, Hailey Watt, Lynk, Greasy, Antona, Morose, Tarp, Leanne, and who could forget Cooler, bringing the total up to 15.

In the face of increasing numbers of Bionic Duplicants (I might have 3 more in me after this? at the moment) I recommend using DSS to control whether you receive organic, or bionic duplicants. Additionally, feel free to edit the personalities.json and make X or Y duplicants unprintable if you wish. I won't be mad at you if you prefer some over others!

Thanks to Sgt_Imalas both for maintaining Dupery and being such a peach and helping me figure out some kinks with custom headshape & mouth, & also for the print Faraday mod, notifying me that this is accessible enough for me to accomplish.

Requires dupery fixed!



Happy Printing!
37 Comments
B Sep 7 @ 8:17am 
ah, i see, thanks for the help! :autonautbotface:
Lily  [author] Sep 7 @ 6:22am 
I noticed t his too, specifically, it only happens if you dress him up in skins (particularly, body items?), and if you don't then he's just kind of fine. very curious. I'll contact sarge about it sometime
B Sep 6 @ 8:14pm 
I've noticed a bug with Morose specifically where some of the vanilla textures of his animations are red boxes, mind looking into it?
Lily  [author] Aug 22 @ 12:10pm 
for building DLL files, mostly
n3mes1s Aug 22 @ 11:28am 
Lily why in the h3ck would you need visual studio???? loool. You just need a decent text editor, plain and simple...
Lily  [author] Jul 25 @ 12:14pm 
Yep.
Chronos Jul 25 @ 12:05pm 
Is it working with the Prehistoric planet pack?
CalvinLol Feb 4 @ 12:28pm 
Thank you!
Lily  [author] Feb 4 @ 10:50am 
true ONI modding (in my experience) is largely done with the help of these programs: jetbrains Dotpeek (For viewing/extracting Klei code), Visual Studio (for writing the code for your mods & viewing klei code), Kanimal & Kanim Explorer (for interfacing with klei's unique anim file structure), Spriter (For animating/setting pivot points), and Harmony (A library for mods of unity games.), i guess, if you can count that. You should join The ModsNotIncluded discord server for help/guidance on this stuff! discord gg/z99fn5gYnB

However, It is important to note that making custom Duplicant mods is very dissimilar to making other ONI mods. It is far less involved in the code aspect due to Dupery. It is largely just making the sprites/using klei anim stuff and then filling out a little .json file that describes the traits you want your new duplicants to have. To that end, it is worth checking out my mod's file structure as well as the dupery mod's guide to see how it works specifically here
CalvinLol Feb 4 @ 7:06am 
Hey, I was thinking of making a custom dupe mod of my own, but I'm not exactly sure where to start. I'm assuming you made this with some sort of unity modding software, so if you don't mind, think you could link what you used to make this? Thanks in advance!