Ravenfield

Ravenfield

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Custom Flags Framework
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Dec 15, 2024 @ 4:06pm
Feb 12 @ 11:36pm
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Custom Flags Framework

In 2 collections by MianReplicate
Custom Flags
53 items
Mian's Addons
6 items
Description
Introduction
Hello! if you popped here, chances are, you want to create your own custom flags or another flag mutator you are using depends on this! If not, then wtf are you doing here, otherwise, carry on!

This is a heavily modified version of the custom flag framework by Red for creating custom flags in Ravenfield. Heavy thanks to them for making the original :)

Customization
  • If you want to mix & match flag materials from other mutators that use this framework, you can do that!
  • Customize the color of a flag texture.
  • Automatically change a team's name to the name of its specified flag material.
  • Automatically change the color of the team depending on the selected flag.
  • Use commands to customize flags, accessories and teams! Wanna override the team name or color for a flag? Wanna randomize which flags get placed into each team? You can do that :)
  • You can assign multiple flags to a team, which in turn assigns bots their own flag. When a bot starts capturing a point, the texture on the flag will be changed to represent the bot's assigned flag. This allows for historical scenarios if you wanted to recreate allies within WW2 for example.
  • You can let bots feel prideful of the flag they were assigned by installing and using accessory packs! Here's one I created. If you are interested, feel free to create your own accessory packs within the tutorial in the FAQ. This is super helpful if you wanna know what flag a bot has been assigned.
  • Custom vehicles with materials named "FLAG" get textured automatically with the flag assigned to the bot that is driving!

Modifications from the Original
  • This by itself does not come with any flags. Only the options to change flag colors for both vanilla & other flag mutators. You need to install this + a flag mutator which utilizes this framework. One flag mutator is Political Flags .
  • When making your custom flag mutators using this framework, they will have to depend on this framework. This makes it easier to mass fix bugs across all flag mutators and allows for seamless compatibility
  • Much more performance friendly than the original and other flag mutators (100-200 FPS average compared to usual 200-250 FPS average on my computer)
  • Custom flags now show during capture

How to add flags/accessories to teams

- Find more information here on the SYNTAX INFO [github.com]

FAQ
Can I replace textures on my vehicles with flags?
- Yes! If you rename any materials on your custom vehicle to "CFF_FLAG", any bot with a flag assigned to them that drives that vehicle will automatically replace the vehicle's FLAG material textures to the flag texture!

How do bots get assigned flags?
- When bots spawned, they are usually assigned the flag that the capture point represents. Sometimes however, this is not the case and they are assigned a different flag belonging to the team. If this happens, that bot then encourages bots after it to spawn as that bot's flag. This encourages bots to spawn in groups of assigned flags rather than every single bot having a different flag. Though it does still have a chance of randomizing again which allows for more diversity!

I found a bug/I wanna suggest a new idea!

- First, make sure you are running on the Beta branch. If not, please try that first and see if the bug still happens. If it does, report it here [github.com]!

How to create my own flag/accessory packs?

- There are two methods you can use to create your own flag packs (Only one for accessory packs).
- Simple, slightly less memory efficient, and not publishable to workshop: Local Flags [github.com]
- Advanced, more memory efficient, ability to publish to workshop, and allows for accessory packs as well: TEMPLATE INFO [github.com]

Source?

Check it out here! [github.com] Feel free to make PRs if you want to help contribute :)

Credits

Special thanks to Wingnut for letting me use their WIP vehicles for testing out the new Pride Update involving extending flag textures to vehicles.
100 Comments
omelette Jun 3 @ 8:06pm 
so many kids are going to use this for edgy stuff </3
MianReplicate  [author] May 26 @ 6:47pm 
This addon is a framework for flag packs. It does not add any flags on its own.
bobcoceo May 26 @ 12:56pm 
could u add historical flags plsss
vina May 24 @ 8:58pm 
Oh cool, it's very helpful for countries who doesn't have their own skin on workshop!
MianReplicate  [author] May 24 @ 8:56pm 
Yep! That's exactly what accessories are. They let you apply flags to your characters.
vina May 24 @ 9:25am 
What does acessories do? Also can you put a flag on the character's arm?
MianReplicate  [author] Apr 22 @ 7:31am 
I would say it’s probably possible. It’s been a while since I edited the mod though so I can’t say for certain that I remember exactly what I’m doing lol.
Panchuet Apr 22 @ 2:30am 
i was also wondering, would it be possible to apply this to weapons as well? pomp’s battle standards test has great battle flags, and being able to modify them using your framework would be a game changer

https://steamcommunity.com/sharedfiles/filedetails/?id=2569203958
Panchuet Apr 20 @ 11:56pm 
amazing, thanks
MianReplicate  [author] Apr 20 @ 9:35pm 
@Panchuet
I can look into it in the next update :)