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#Containers
ContainerBase=SeaWolf_Launcher_1
NumberOfContainers=1
Container1=SeaWolf_Launcher_1
AreContainersRotatable=True
They also need the line
PreloadAmmunition=True
added after the AssociatedMagazine line. The aft launcher also needs it's AssociatedSensors line set to SensorSystem5 instead of SensorSystem4 and it's fireing arc set to FiringArcs=20,-20 so that it fires aft. The first number is left traverse relative to the bow and the second number is right traverse. so FiringArcs=20,-20 is a wide arc aft while FiringArcs=-20,20 is a very narrow arc forward. They still reload in only 30 seconds and I can't figure out why.
PreloadAmmunition=True
That doesn't seem to fix the issue but it it always comes with the comment "// REQUIRED!!! for non-unloading launchers with magazine, like MK29" so that I would bet that it is part of the problem.
https://youtu.be/1E3sDpw2HT4?si=lQLL1XOPB1ndntgE&t=155
Note that this is just the physical missile and each one would still need need to be electrically connected.