Crusader Kings III

Crusader Kings III

137 ratings
Invite to Camp
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Nov 26, 2024 @ 1:35am
Oct 29 @ 10:17am
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Invite to Camp

Description
Invite people to your camp as if you were a landed ruler (no longer limited to best friends and soulmates) with some additional options to persuade them.

The "Lodging Standards" bonus is based on the level of your main camp building (Pavilion).
39 Comments
Nas Gonzalez Dec 18 @ 12:13pm 
@Coder:

Tried it and it works indeed, even after adding midsave and in AGOT. Thanks for answering!
Coder  [author] Dec 18 @ 9:16am 
Yeah, should still work.

This mod uses a common character interaction so there's always a chance that some other mod may overwrite it.
Nas Gonzalez Dec 18 @ 8:20am 
@Coder: Does it still work and if not, do you plan to upkeep this mod?

And does it work for TC(total conversion) mods like AGOT?
Coder  [author] Nov 1 @ 3:46pm 
Good job figuring it out. I believe you have to make that silly filename to only overwrite part of the script instead of the whole thing. Why they didn't take the load order into account is anyone's guess.
DyonisX Nov 1 @ 10:51am 
I edited carnalitas' "zzz_carn_00_courtier_guest_management_triggers_overwrite" to match Invite to Camp's "99_courtier_guest_management_triggers.txt" as much as I could and now the button works, hope it doesn't break Carnalitas
Iceciro Nov 1 @ 9:49am 
You can see this is how it works, by the way, in database_conflicts.log in the paradox folder. so load order in the launcher is pretty much irrelevant.
Iceciro Nov 1 @ 9:19am 
So I spent way too long finding this only to see @dyonisX 's message now, and yeah. It turns out the launcher load order DOESN'T MATTER because a file higher in the list with zz_ in it will load after a file anywhere else on the list with 99_ (like this mod) - you can change this mod's to zzzz_ or something, BUT THIS IS RIDICULOUS. what;s the point of the launcher load order when every modder is using their own naming scheme and that NAMING SCHEME is more important than WHERE IN THE LOAD ORDER IT IS.

This is probably breaking a ton of mods besides this one honestly, since it feels like as a community we expect the load order to do something, but unless everyone uses the same name, it's not really anywhere near as important for load order as THE FILE NAMES IN THE MOD.
DyonisX Nov 1 @ 8:43am 
Just checked my entire modlist without Carnalitas turned on and sure enough, invite to camp works, so I found the culprit at least
DyonisX Nov 1 @ 8:29am 
I just checked with nothing but Invite to Camp installed and it works, is there any way to determine which mod disables it, besides trial and error?

I checked the files, and Carnalitas has a zzz file zzz_carn_00_courtier_guest_management_triggers_overwrite which your mod also edits, is it difficult to edit it to add your mod code into it?

That's the only similar file I've found, name wise, amongst the mods I use
Coder  [author] Nov 1 @ 1:05am 
The load order may not matter if the modder prefixed the filenames with something like 99_ or zzz_ to prioritise them. Maybe try turning the rest of the mods off.