Ravenfield

Ravenfield

462 ratings
Permanent Wrecks
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Content Type: Mutators
File Size
Posted
Updated
330.475 KB
Nov 20, 2024 @ 11:11pm
Nov 24, 2024 @ 4:27am
2 Change Notes ( view )

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Permanent Wrecks

Description
Makes destroyed vehicle wrecks stay forever. Block bridges, build floating platforms, use them as cover!


FAQ
Performance issues
  • Reduce wreck limit.
  • Reduce burning chance or disable particles entirely.
  • Disable shadows (I don't think it looks that bad).
  • Disable "Movable"
  • Modded vehicles may be too detailed or may use demanding effects. Try adding such vehicles to the blacklist.
  • Add small / less significant vehicles such as PROWLER atv to the blacklist.
Does it work on modded vehicles?
  • Yes.
Does it affect turrets?
  • Short answer is no. Depends on whether the turret spawns a "movable" body upon being destroyed. Vanilla turrets don't.
Vehicle spawners don't work
  • Spawner protection was added in v2 and is enabled by default.
117 Comments
Munashi Aug 27 @ 2:32pm 
Some modded vehicles dissapear somewhy, can't see the pattern why.
zwitzerland Aug 20 @ 7:39pm 
for some reason it's not working at all
jmhutchison2010 Jul 27 @ 7:43pm 
now i just need perma corpses
Goofygoober Jun 20 @ 5:56pm 
Little Bonjaa... read the freaking description
"Does it work on modded vehicles? Yes."
☯Shadow☯ Jun 13 @ 10:54pm 
make please permanent body ragdoll
coochiemaster123 Jun 5 @ 1:14am 
dazzjazz you can install lemieux' gore mods and set the maximum allowed bodies to a large number and it should give out the same effect
DazzJazz Mar 29 @ 8:41pm 
they should make one for perm bodies
Little_Bonjaa Mar 11 @ 4:14pm 
does it work with vanilla+ vehicles
凯文QvQ KEVIN Mar 9 @ 2:03pm 
can you make it invisible or disappear because other vehicles can hit the permanent wrecks
PhantomBravo Feb 26 @ 7:38pm 
This mod works for the most part, but when it comes to vehicles that break into different parts when they are destroyed, only the "main" part of the vehicle despawns properly, and the rest stays on the battlefield permanently. For example, the turret and hull separate on the Vanilla+ tanks, and only the hull despawns, while the turret just remains on the ground for the rest of the game. A fix for this would be nice.