RimWorld

RimWorld

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RimDialogue - Real Conversations
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Mod, 1.5, 1.6
File Size
Posted
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14.382 MB
Nov 14, 2024 @ 4:19pm
Jul 21 @ 8:18pm
43 Change Notes ( view )

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RimDialogue - Real Conversations

Description
Have you ever wished your RimWorld pawns could really talk? RimDialogue is an extension of Jaxe’s excellent Interaction Bubbles mod, but instead of simply displaying the system-generated interaction text, it takes these interactions and uses a language model to transform them into real dialogue. This dialogue is then displayed in-game above each character’s head in a speech bubble.

What does it do

For example, an interaction like, "Huynh and Nila chatted about crazy eels," could turn into something like:

Huynh: "I've heard the crazy eels in this jungle are as unpredictable as Bowman's sense of humor, Nila."
Nila: "Tell me about it, Huynh. I've seen them leap out of the water and attack anyone who gets too close."

This mod can do even more! By adding “Additional Instructions”, you can influence the entire culture of your colony. For instance, try adding instructions like:

  • "Everyone in the colony is obsessed with David Hasselhoff."
    Now, many conversations will include references to “the Hoff” and Baywatch.
  • "Bob speaks like Albert Einstein."
    This will cause only the pawn named “Bob” to talk about astrophysics.
  • "All the men in the colony speak French."
    Now, only the male pawns will speak exclusively in French.

For more on getting the most out of RimDialogue check out the tips page at:

https://rimdialogue.proceduralproducts.com/Home/Tips

RimDialogue Hosted
Hosted RimDialogue requires an internet connection and comes in four flavors:

RimDialogue Free* - A free hosted version of the mod. This is the default version of RimDialogue. Just subscribe to the mod and this will work with no other configuration required.
  • 1 Conversation Per Minute
  • 5 Models to Choose From
  • Maximum Prompt Length 5,000 Characters
  • Maximum Dialogue Length 50 Words

Bronze, Silver, Gold Tiers (Patreon)
  • Increased conversation rates (up to 60/min)
  • More complex models (up to 18 models to choose from including uncensored models)
  • Longer, richer dialogue (up to 200 words)

To get access to RimDialogue Bronze, Silver, or Gold join my Patreon at:
https://patreon.com/RimDialogue

RimDialogue Local Server

Want an even more control of your RimDialogue experience? Run the RimDialogue Local Server!
RimDialogue Local Server is a free, open-source version of the server that you can use with a local LLM or with an API key to a cloud provider. With the local server, you can set the throttle and pawn data to whatever you want and whatever AI model you would like.

You can get the RimDialogue Local Server here:
https://github.com/johndroper/RimDialogueServer

Join the Discord!

Have bugs, questions, or feedback? Join the RimDialogue Discord server: https://discord.gg/KavBmswUen

Mod Version: v0.81.0 BETA
This mod requires Harmony
https://steamcommunity.com/workshop/filedetails/?id=2009463077
This mod requires Interaction Bubbles
https://steamcommunity.com/sharedfiles/filedetails/?id=1516158345

* - The thresholds of the free version are subject to change based on server load and my bank account balance. If I start to go broke, I may have to reduce the free version's capabilities.
Popular Discussions View All (5)
3
Jul 6 @ 2:40am
Does this work with Qwen 3?
Fantasy System
1
Jul 5 @ 3:24pm
Bug Report: System.MissingMethodException and Dialogue Placeholders (RimWorld 1.6 Beta)
Zeccky
1
Jul 5 @ 3:25pm
getting an error on latest version,
Fantasy System
152 Comments
溯昔言 1 hour ago 
@john.roper its off, but no help
john.roper  [author] 4 hours ago 
@Nebe I am not aware of any mods it won't work with right now but due to the shear number of mods I'm sure there is something it doesn't work with. Social interactions added by other mods should work and generate dialogue as well.
Nebe 5 hours ago 
is this mod compatible with mods like rumor has it and social interactions
Space_Engineers 7 hours ago 
@john.roper I was stupid for not reading the mod page, thank you
john.roper  [author] 13 hours ago 
@Urek lol, have fun!
john.roper  [author] 13 hours ago 
@Space_Engineers You can run the local server and use your own API key. You can get the local server here: https://github.com/johndroper/RimDialogueServer
john.roper  [author] 13 hours ago 
@溯昔言 There is a setting in the mod options called "Enable dialogue on caravans". Check to be sure this is set to off.
john.roper  [author] 13 hours ago 
@yenpinchiu I just released a new version of the mod (v0.81.0) . In this version you can now add filter words in the mod settings that stop conversations that contain the keyword from being generated. So in your case if you add the keyword "save" or "error" to your filter words, it will not generated conversations about those interactions.
Urek Jul 20 @ 11:15am 
installed the mod, 30 seconds later my pawn shoots a beggar and tells him to get a real job... absolute cinema
Space_Engineers Jul 20 @ 5:56am 
I have my own gemini api key, is there any way to enter and use my api key?