Kenshi
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Ghastly Deadlands
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Nov 12, 2024 @ 9:36am
Dec 2, 2024 @ 5:29am
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Ghastly Deadlands

Description
I always felt the Deadlands never truly lived up to its name. So its got acid, big deal. Pack some raingear and some snacks. I'm not worried. As far as I can tell this place is safer than the border zone!

This mod seeks to make the Deadlands ACTUALLY hazardous to life. First and foremost, by blanketing the entire region in unavoidable toxic gas. The whole biome is one gigantic kill zone to non-robots. You'll need a gas mask. Also, you'll need to find a way to protect yourself from acid too! Fun!

For the sake of keeping things vanilla such that you the user do not need to rely on other mods for full protection, I've added 10% acid resistance to turtleneck shirts. Leather, dyed, or standard, turtlenecks will give you the last bit of resistance you need to fully protect from both elements. What are the other items you ask? You figure it out.

Also:

New enemies to spice things up. This region always felt too easy in that regard too. There's big slow dumb iron spiders and uhh, more iron spiders.

Now there are scarce packs of Feral Thralls who want to beat you up and attack your base! Also one other new enemy type that's a relatively rare spawn.

Also also: The Holy Nation stationed at Narko's Trap now wear fog masks. Thanks Snappedfir!

Also also also: COMPATIBILITY PATCH FOR UWE:
https://steamcommunity.com/sharedfiles/filedetails/?id=3401721593
Thanks MikaBoy!
43 Comments
oJy Jul 5 @ 4:23pm 
If it's any help - i encountered the caravan west of eyesocket slave camp on the way to deadlands.
76561198074222467  [author] Jul 4 @ 7:06am 
@oJy kk ill look into it and fix ty for the bug report :spycon:
oJy Jul 4 @ 1:13am 
Mate, i am telling you, i only have visual mods. It must be vanilla caravan behaviour.

Ah that sucks, your an android with s number now
76561198074222467  [author] Jul 3 @ 10:13am 
@oJy to be frank i've never seen a trade caravan travel through the deadlands on vanilla or while testing this mod so i dont know what to tell you. i could scrub through everything to see if the caravans do indeed travel in this region but again i never encountered that in vanilla or in testing. maybe its one of your other mods.

oh and i chose an awesome name but the redditors on here all reported it so now im stuck with this long list of numbers
oJy Jul 2 @ 9:48am 
Author i don't know why you chose such a awful name.. i can't copy it on phone. Anyway, it was a traders caravan they all died so i uninstalled it. The only overhaul mod i have that could change the Ai is reactive world. But reactive world doesen't change caravan behaviour at all. It only makes the Ai react to events such as hive queen being kidnapped.
76561198074222467  [author] Jun 28 @ 5:51am 
@oJy youll have to be more specific. afaik there shouldnt be any npcs who enter this region of the game without protection. maybe it was an npc from another mod you have installed?
76561198074222467  [author] Jun 28 @ 5:49am 
@汐羽 super cool! i actually started learning chinese only a month ago. 我会说一点儿普通话可是我说的不好。ill have to try running the game in chinese with your patch :p2cube:
oJy Jun 20 @ 9:31am 
NPC just walks through the area without gas mask and dies... That's not a good balance.
profd Jun 17 @ 5:30am 
Ok.. So.. I may want my life there to be really.. like really miserable.
I have Abnormal Grievers and Grieving Dolls roaming there (Doll mod)
I also have Iron Hounds installed.. and TIHYD Zoo adds Bloodhounds.
It will look like a regional mall on a saturday afternoon.. Can't wait to see if my little guys will survive. :steammocking:
汐羽 Jun 16 @ 6:45am 
I really love your mod and have translated it into Chinese! Thank you for creating such an amazing mod.
If you have any questions or concerns about the translation, please feel free to contact me.
https://steamcommunity.com/sharedfiles/filedetails/?id=3500951486