WARNO
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[V0.2.3.2C]FALSE PROSPERITY·LIGHTRACER (BUILDING! PLA+,UK+,US+,10+Divisions,370+Units)
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7.466 GB
Oct 27, 2024 @ 4:55am
Jun 3 @ 7:27am
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[V0.2.3.2C]FALSE PROSPERITY·LIGHTRACER (BUILDING! PLA+,UK+,US+,10+Divisions,370+Units)

In 1 collection by 叫我老D
DのMOD
15 items
Description
FALSE PROSPERITY·LIGHTRACER
TEST V0.2- Manifest Destiny
Directory:
1.MOD Brief introduction
2. New Combat Mechanisms
3. Introduction to the worldview


Join our DISCORD channel:
https://discord.gg/RPqgjhrNyH

"FALSE PROSPERITY·LIGHTRACER" is a WARNO MOD project produced by the ZIXU production team based on the WARGAME: RED DRAGON MOD " FALSE PROSPERITY·2062"; Our goal is to immerse players in a unique, alternate future world, different from our own, featuring dynamic factions and stories set between 2060 and 2075. This universe includes regions such as North America, Asia, Antarctica, and Europe.

The MOD is currently in its developmental and technical exploration stage. We are gaining experience, creating shareable technical documentation, and working through model-related challenges. Our aim is to implement features from Wargame: Red Dragon,that we have already developed, such as reconnaissance satellites, electronic warfare, cruise missiles, VTOL aircraft, and more.

Finally, we extend our sincere gratitude to the WARNO mod—Baltona All Out War and its creator BiometricNuke for their substantial support and meticulous guidance in the fortification system and animations.

Stay tuned!



New Combat Mechanisms:
1. Heavy Aerial Transport
Deploy weight-reduced main battle tanks and heavy vehicles in combat-ready configurations via ultra-heavy VTOL transports.
2. VTOL Systems
Replace some helicopter units with VTOL aircraft for faster speeds and rapid deployment.
3. Drone Systems
Expand use of aerial drones and unmanned helicopters, plus retrofit manned aircraft/ground combat units for unmanned operations.
4. AWACS & Joint STARS Integration
Deploy strategic aircraft for aerial surveillance or leverage Joint STARS systems to track enemy ground forces in real-time.
5. Advanced Air Defense
- Long-range search radars to guide SAM carriers.
- Data-linked guidance for extended-range missiles.
- Laser-guided anti-air missiles to shred airborne threats.
6. Radar Decoys
Simulate friendly radar signatures to protect high-value targets, bait anti-radiation strikes, and create counterattack opportunities.
7. Electronic Warfare Upgrades
- Enhanced long-range radar capabilities.
- Diversified EW aircraft and tactics.
- Disrupt enemy kill chains and accuracy via EW systems.
8. Laser Systems
Blind sensors with low-power lasers or melt targets outright with high-energy beams.
9. NetFire & Top-Attack Mechanics
Use data links to bypass visual obstructions and deliver "close-range love" to armored units via top-attack missiles.
10. EO/Radar Mode Toggle
Switch fire-control channels to evade anti-radiation threats and engage targets via electro-optical tracking.
11. Micro-Drones
Stealthy mini-drones for recon and precision artillery calls.
12. Ammunition Management
Ditch basic HE rounds—opt for guided shells, loitering munitions, and 9 (yes, nine!) specialized warheads. *Nine ways to blow them up! Nine!*
13. Artillery Fire Modes
- Time-on-target barrages for saturation.
- Adjustable fire rates for tactical flexibility.
14. Pylon Management
Forget waiting until June 20th—customize aircraft payloads with new pylon options now.
15. Glide Bombs & Guided Ordnance
The 90s weren’t just about Mavericks—expand air strikes with diverse smart weapons.
16. Expanded Infantry Arsenal
"Follow the Sergeant Major—he’ll show you how it’s done."
17. AC-130 Gunship
"If God loves humanity, then I’m Cupid."
It’s a 105mm cannon in the sky—way better than "two sticks and a rock… and we had to share the rock!"
18. Sensor Spoofing
"I’m just a harmless T-34/85, definitely NOT an EMBT that can core your tank."
19, Architectural System
Radar, Artillery, Watchtowers! Experience a wealth of new gameplay with preset structures.
20, Defensive Fortifications
Tired of those damn wheeled armored vehicles and main battle tanks speeding down the roads? Give the new fortifications a try!
21. Ran out of space…

Introduction to the worldview:
In 2030, an unforeseen catastrophe swept across the globe, reducing the world's population by more than forty percent in just a few months. Countless towns, cities, and even entire nations fell silent, and the once-thriving civilization was left shattered and in ruins almost overnight.
To make matters worse, widespread pollution from the natural disaster led to an unprecedented scarcity of resources, plunging the surviving population into a severe survival crisis. Chaos and fear spread across a world littered with the dead, and conflicts over precious living spaces intensified quickly, pushing the fragile international order to the brink of collapse.
Finally, in 2045, when the sky broke through the calmness of the south sea of China, humanity fell into the depths of hell. From the icy reaches of Siberia to the scorching heat of Africa, nearly every surviving civilization became embroiled in brutal warfare to secure habitable land and clean resources. Six years of devastating attrition left more than 670 million dead and caused incalculable losses. Exhausted and depleted, the warring parties ultimately had no strength to continue. A brief armistice, a few scribbled words, marked the end of the largest world war in history.
Peace and tranquility returned to the land as nations began the arduous task of rebuilding from the rubble. Time passed, the world changed, and with the rapid advancement of technology and the reestablishment of trade networks, humanity experienced a robust revival. When astronauts laid the first foundation stone on the moon, people rejoiced, believing that pre-war prosperity was within reach.
But those who revealed this belief forgot: war never changes, never recedes, and never truly ends…








227 Comments
R3D 17 hours ago 
Alright thank you!
叫我老D  [author] 19 hours ago 
@R3D
You need to purchase the BETA DLC, U.S. UIAF is modified using the Berlin Command.
R3D Aug 21 @ 3:23am 
Me and my Friend have the same Beta Version with the same mods, and yet he has a unit I cannot see on my armoury. The U.S UIAF. COMMAND battlegroup does not exist for me on my armoury despite our game/mod settings being identical. Do you know why I can't see this Battlegroup?
Shyrack ⚡ Aug 9 @ 6:56pm 
What I am hoping is that you guys add an EXTREME addition to Germany. I wanna know what kind of stuff I could play with eventually, spoiler or not
Shyrack ⚡ Aug 9 @ 6:52pm 
Honestly brother, been playing this for a like 3 months and I always comeback to see if its updated lol. An amazing mod, truly :approved:
llllll Aug 1 @ 4:24pm 
感谢大大们的工作
AdHorizon Jul 30 @ 11:09am 
for F/A-70A RED-TAILED HAWK, the second ADMM-12A rockets don't work. i might be missing something but even tho it has HE and Suppresion it doesn't work on infantry or non armoured trucks
AdHorizon Jul 29 @ 4:24pm 
making it compatible with YSM would be Wholesome, and making it up to date
Starch Jul 24 @ 9:13pm 
Amazing mod, compatibility with the YSM mod would be even more amazing :)
Maddii Jul 12 @ 3:13am 
this should be updated to the latest version of the game, instead of having to revert to an older crappier patch