Crusader Kings III

Crusader Kings III

33 ratings
Old Valyria Lite
   
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5.541 MB
Sep 28, 2024 @ 5:00pm
Jun 18 @ 7:44am
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Old Valyria Lite

Description


If you make a custom character that is of the valyrian culture, you'll get the purple eyes/silver hair inactive (invisible) traits on game start, which you will pass on to your children (it's the strong seed mechanic from AGOT transplanted)

I added a decision to add these to the current character you're playing even if you're not valyrian (because it's cool and that's all that matters)

There's also the normal valyrian blood traits for the OGs who prefer those.
34 Comments
状态好能杀两个 Aug 16 @ 11:32am 
The eyes of all my characters with that trait turned red instead of purple, and it's the same for creating new characters.:zagshock:
leon Jul 16 @ 11:03am 
or could you upload it manual on nexus so we could use older versions for older agot versions
leon Jul 13 @ 5:05am 
can you upload an older version the newest version isnt working with agot
Seraphine Jun 18 @ 2:59pm 
your mod is amazing thanks for updating.
Ivefjord  [author] Jun 18 @ 7:47am 
Okay I removed the base game overwriting loc and added decisions to add/remove the eyes of ibad just to test. It should be fine(r) now. Now nothing should break from anything else, unless something is named the exact same as my specific files (or I missed something).
Ivefjord  [author] Jun 18 @ 6:43am 
The issue is in the file:
thismod/localization/english/religion/religion_core_tenets_l_english.yml
and is purely visual because I was an idiot when I made it apparently. I'm gonna try to fix this mod up a bit and update it. Should be done today hopefully, I added the eyes of ibad to my private repo just before swapping pcs so I just have to reorient myself.
Seraphine Jun 17 @ 9:36pm 
@EzilesRamesis Can you tell me what's wrong with the game? I just downloaded it and I'm not aware of what flaw I need to fix.
Eziles Rameis May 24 @ 3:50am 
Update: I just copied and pasted localisation of core tenets from the game files into the mod and that fixed it. I did it for myself, but i hope the mod could be updated with it :)
Eziles Rameis May 24 @ 12:56am 
@Ivefjord Only issue that could be fixed is religion, new tenets that have been added to the game by devs, when playing with this mod, they are still useable, however their names and descriptions are a bit of a mess, basically localisation could be updated. would really appreciate an update for that :D

Example: Sacred Murder tenet
hamletsdead Apr 30 @ 12:23pm 
@Ivefjord, I'm happy to say this still appears to be working with 1.16 and Khans of the Steppe. Just made my first Mongolian Valyrian.