tModLoader

tModLoader

829 ratings
InnoVault
   
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Mod Features: Library
Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
579.306 KB
Sep 27, 2024 @ 1:38am
Aug 1 @ 12:20pm
60 Change Notes ( view )

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InnoVault

In 2 collections by HoCha113
Moder Tools
10 items
Overhaul Journey
16 items
Description
InnoVault is an API Mod that provides developers with essential code support, including basic APIs for UI, Tile Processor, Particle, and more.

For more information, visit the InnoVault GitHub repository [github.com], where you can download the source code for InnoVault.

If you'd like to learn how to use the APIs provided by InnoVault, check out the InnoVault Wiki [github.com], which contains an introduction to the APIs and usage examples.

The InnoVault Example Mod demonstrates how to use InnoVault's APIs, serving as a practical reference for developers. You can extract the full project code for InnoVault Example Mod in-game, or download the source code from the repository: InnoVault Example GitHub repository [github.com].

An English-annotated version is also available for developers who prefer English: InnoVault Example English Annotated Version [github.com].

You can also subscribe to the InnoVault Example Mod on the InnoVault Example Steam Workshop page .
82 Comments
*UTS!Hearys* Jul 21 @ 1:46pm 
Oh, its that so. Thank you!
HoCha113  [author] Jul 21 @ 12:56pm 
I've diagnosed the issue: when a world contains no entities, it may incorrectly trigger a network timeout. This does not cause real errors and is considered a false positive. A patch will be released shortly.
HoCha113  [author] Jul 21 @ 12:19pm 
By the God Emperor... I just ran some unit tests... I tried as many common mod combinations as I could, all using the online versions from the Steam Workshop — and everything worked fine...
Well, now I'm wondering what UTS!Hearys had enabled during his last test. He mentioned that even with only InnoVault enabled, the loading still got stuck at 41%, but I just couldn’t reproduce it on my side...My hair is falling out again. Shit.
*UTS!Hearys* Jul 21 @ 10:24am 
Unfortunately, it didn't work. But thanks for the advice!
I tried disabling all mods except this one, but the world still wouldn't load completely, even if I created a new one. I didn't notice anything special in the logs either.
I still don't understand what was going on, but it turns out that this mod is only required for the mod I disabled, so... maybe that's the issue. Or maybe not. But that's the situation
Puro Jul 21 @ 9:19am 
It's also breaking down on me at 41.2 percent, please fix it :nw_mikey:
Pomidorow8 Jul 21 @ 9:18am 
I have the same problem with 41.2% stopping
</3 Jul 21 @ 5:36am 
Uh, I have the same problem with 41.2% stopping, but I dont have High Fps or Realistic Sky mod, also do not have Lights & Shadows. How can I create the log to send it?
HoCha113  [author] Jul 21 @ 4:04am 
@*UTS!Hearys*
After checking your client logs, I noticed a data overflow error related to ReceiveExtraAI, which passed through the Realistic Sky Mod and High FPS Support Mod. This error likely disrupted the effective transmission of network data. These mods may not be the root cause, but I recommend reducing or disabling them to see if it helps.
*UTS!Hearys* Jul 21 @ 3:35am 
I have a problem with the full loading of the world in multiplayer mode. At the beginning of the appearance in the world, the loading reaches 41.2% and stops, giving an error about incomplete loading and "unstable" internet.
There are no problems with the internet, checked by me and my friend, who also created the world. I deleted the mods according to the log, but nothing changed.
I really ask for help. Here is the log: https://drive.google.com/drive/folders/1pe0zYDpUnYeNr5wR05_PUVfJ-2UqXY5O?usp=sharing
HoCha113  [author] Jul 17 @ 11:23am 
@Effishently
I and others around me haven’t encountered this issue so far. The mod uses multithreaded loading, so under extreme performance conditions (such as loading very large worlds or huge save data), it might cause high CPU usage.
Does the CPU usage stay high continuously? If possible, could you share your system specs and describe the situation in more detail? That would help me create optimization updates for players with different hardware configurations.