Total War: WARHAMMER III

Total War: WARHAMMER III

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Gunfire of abyssal (vampire coast unit pack)
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File Size
Posted
Updated
1.084 GB
Sep 21, 2024 @ 2:47am
Dec 6 @ 9:27am
42 Change Notes ( view )

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Gunfire of abyssal (vampire coast unit pack)

Description

Countless sea monsters hidden in the deep sea are stirring, along with the pirate king's conquest of the road, they will return to clear the pirate king's enemies on the road to navigation. With countless treasures and even a ghost ship waiting for you, let us begin the journey of gunpowder and wealth


This module is a pirate unit class pack, which contains a total of 29 new units, a new ordinary Lord, a common steward, a legendary steward, and two new Lord mounts,And some campaign changes



When you complete the third section of the Sea Song mission, you summon the flagship of the legendary Lord in the battlefield, each of them is very powerful, and the firepower of a single ship can wipe out a full complement of enemies.
You can also meet some very famous sea monsters, such as Kraken or fish man, crab man, and get colorful long-range troops. You can even form a fleet with a few small boats, and you can also obtain powerful magic to change the weather of the entire battlefield


English
https://steamcommunity.com/sharedfiles/filedetails/?id=3619858626
SFO version
https://steamcommunity.com/sharedfiles/filedetails/?id=3334908464
Please note that the SFO version is standalone, you only need to subscribe to the vanilla version or one of the SFO versions


FAQ
How to get these powerful looking boats?
Silent Mary needs to complete the Artifact quest to be able to recruit, and when you complete the third Barcarolle quest, you will unlock Mary's recruitment cap. Similarly, after completing the third Barcarolle, the legendary Lord can summon his own horse on the battlefield through skills, and directly ride the flagship.

Will there be such and such a fit?
No, we won't! There will only be SFO adaptations in the future, but I do not plan to make some adaptations for other mods, including some submodules such as liberation caps, unless I need to, because I do not have the time, and I am not willing to make adaptations for a mod I do not use, so I need to be responsible for long-term maintenance, my own mod has done a lot. This will only increase my burden, I'm sorry, please understand.

I really like some of these models. Can I borrow them?
Yes, of course, feel free, as long as you don't openly claim to have made it yourself, that is, without asking me, you can take all you want from all my works, and it doesn't matter whether you credit them or not. But please be careful not to use it for any profit, I do not support this behavior, if I find out, I will ask to delete the content from me

There will be updates later?
There may be a minor update, the exact time is uncertain

I found a bug, how to deal with it?
1, first of all, please pay attention to my introduction, whether there is anything you want. 2, please close all other non-essential mods, and again determine whether the bug is generated in this module. 3. Carefully observe the cause and timing of the bug, and tell me in detail as much as possible when giving feedback. How did it happen? What bug happened?


credit
探戈狼whc2024:Make a promotional video
金花:unit cards
Scourge:English translation
赵大:SCRIPT
And to all the supporters and likes, happy games! friends
329 Comments
Frozen_Sun Dec 20 @ 11:48pm 
更新后海上战斗到一定时间所有人物突然静止不动了 鼠标能动能旋转但是菜单按钮啥的都按不了
Gavlan Dec 15 @ 10:45am 
quest battle vs lokhir is bugged, no reinforcments spawned and letting timer run out resulted in a loss
 [author] Dec 13 @ 5:07am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
farmermike1979 Dec 13 @ 1:47am 
ok, took me a while but i did what The Greater Good suggested and used RPFM to mod the quest battles to auto-resolvable and used always win auto resolve mod to cheese it
farmermike1979 Dec 12 @ 9:04pm 
for some reason the quest battle all of a sudden became bugged and can’t be completed. I tried using the auto resolve quest battle mod as a workaround but that mod doesnt work for me
fat cat Dec 11 @ 8:01am 
Insane powercreep especially in SFO
farmermike1979 Dec 10 @ 3:32am 
everything works now~ :steamhappy:
Ikrani Dec 7 @ 10:21pm 
@Synoeca
And for that, I am ever so grateful.

If Games Workshop or CA had any sense at all, they'd release an official Vampirate army with at least one third of the units from Total Warhammer 3 mods as minis. The Vampirate version of the Ork Squiggoth from 40K deserves to be sculpted and painted.
Synoeca Dec 7 @ 2:06pm 
Guys I updated English translations for all recent content. Everything should be fully translated now!: Gunfire of the Abyss English Translation - Updated for TOT
chaos dwarf Dec 5 @ 8:39pm 
@Mibu
本次游戏7.0更新之后ca改动了动作文件,工坊上几乎所有的兵种包模组都出现了无法远程攻击的问题