Ravenfield

Ravenfield

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Star Wars Battlefront Weapons Pack
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Content Type: Weapons
File Size
Posted
Updated
69.239 MB
Aug 17, 2024 @ 5:04pm
Oct 25, 2024 @ 3:51am
3 Change Notes ( view )

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Star Wars Battlefront Weapons Pack

Description
50+ weapons from a galaxy far, far away spanning the Clone Wars and the Galactic Civil War!

Intended to be a more modern take on the gameplay of Star Wars Battlefront Classic, this pack aims to create a cinematic and immersive experience with custom blaster bolts and functional sights for almost every gun. Weapons are designed to be high damage and low accuracy for that Star Wars combat feel.


Weapons in this pack:

EMPIRE
Handguns
EC-17 scout pistol | RK3 | SE-14D | A180
Shotgun
E-10t (trench)
Carbine
E-11
Rifles
E-11ex | E-10 | E-22
DMR
EE-3
Heavy Rifle
E-11D
Sniper
DLT-19x
Machine Gun
DLT-19
Heavy Blaster
T-21
Special
TL-50 - ion grenade launcher alt fire

ALLIANCE
Handguns
Blurrg-1120 | DT-12 | DL-18 | DL-44 | K-16 Bryar
Shotgun
CR-1 blast cannon
Carbine
DH-17
Rifles
DH-17a | A280 | A280c
DMR
A28d
Heavy Rifle
A280 CFE
Sniper
A280x (formerly known as DLT-20A)
Machine Gun
RT-97C
Heavy Blaster
Bowcaster - multi shot alt fire

Galactic Civil War Shared
Launchers
FC-1 - flechette launcher
MPB-1 - standard bazooka
HH-12 - rocket barrage

REPUBLIC
Handguns
DC-17 | DC-17C
Shotgun
DP-23 | DP-23 ARC Caster
Carbine
DC-15S
Rifles
DC-17M
Heavy Rifle
DC-15A
Sniper
Valken 38x
Machine Gun
Z-6 Rotary
Launcher
PLX-1

CIS
Handguns
RG-4D | WESTAR-35
Shotgun
E-5T
Carbine
E-5
Rifles
E-5 Commando
Sniper
E-5S
Machine Gun
E-5C
Launcher
E-60R

Clone Wars Shared
Launchers
RPS

All Eras Shared
Grenades
Thermal Detonator | Impact Grenade
Grenades are super WIP and should probably be ignored for now.

***

Many primary weapons feature an extra level of zoom (use T + scroll wheel by default)

This pack is still very much a work in progress and I want to make it as good as possible! Please no weapon requests/suggestions, but if you have any feedback on the existing guns, or feel like you can contribute in some way, feel free to dm me on steam or discord. I may not reply to everything but I will read it!

***Reloads are not currently planned***

Currently WIP:
- More diverse scopes
- Weapon balance and feel - accuracy, recoil, damage, etc.
- Figure out how to make the Z6 barrel rotate


Credits and thanks:

Star Wars Battlefront 2 - Most sounds and weapon models
Topping - DP-23 arc caster effects and constant help, advice, encouragement and testing
Lemfao - impact particle help
NaCl² and low_quality_soarin - creation of the randomize fire sound audio script
Novaa - impact audio help
DessyIIX/Yezzere, Dustron, 404, Ico Harbinger, Cyyclogenesis, and all the members of the Star Wars RF discord

(If I've missed or messed up any credits just send me a message and I will correct!)

Skins and maps used in the trailer are WIP and can be found on the STAR WARS: Ravenfront discord.

STAR WARS: Ravenfront Discord: https://discord.gg/TV4ZzytTna
Popular Discussions View All (2)
7
May 1 @ 11:34am
BUG - Bots won't use weapons in close range
Fordo 77
2
Oct 25, 2024 @ 7:25pm
BUG - HH12 resupplies 1 rocket at a time
Andbrew
165 Comments
erinlemke01 May 11 @ 6:27am 
this is perfect
Lorelei May 10 @ 11:01pm 
just a heads up these guns do not work if the effective range decreaser mutator is active
Fear Reaper May 4 @ 3:56am 
THANK YOU!!!!

*happy noises* :fukoclannad: :steamthumbsup:
Fordo 77  [author] May 4 @ 1:40am 
Looks like there's some cool updates for Ravenfield in the works that will definitely bring me back to modding on this. Expect an update soon to address issues with bots prioritizing using launchers. In the meantime adding more grenades and equipment into the mix (DessyIIX has a good Star Wars equipment pack on here) will reduce the number of bots that spawn with launchers.
Fordo 77  [author] May 4 @ 1:37am 
@Odysseus that's actually a great idea for the T-21, I'll definitely try to give it some anti-armor damage in the next update.
Odyessy May 3 @ 3:05pm 
If there was one thing I wish there was changed or adjusted, its the T-21 Heavy Blaster, I would love it if it had anti-tank/vehicle properties
Overall, great weapons pack
Fear Reaper Apr 28 @ 12:29am 
Yeah, they only use the guns, if I disable the launchers. The range for the bots using the guns should be the same as the range of the launchers and the launchers should have a tiny bit less range from the bots.

Otherwise the mod is perfect and one of the best SW mods so far. The laser bolts could be brighter, but that's just aesthetic. I want the guns to work better first.
Grandslayer Apr 26 @ 12:21am 
I think it's because every bot's gear slot is a rocket launcher since there isn't much equipment besides a nade launcher and thermal detonators.
Fordo 77  [author] Apr 25 @ 10:13pm 
I've just tested the guns and they're working as expected. If you're having issues with bots not using them it may be related to a mutator. As for the range issues there may be some unexpected behavior happening there that I'll look into, but testing on Dustbowl things seem mostly normal.
Fear Reaper Apr 23 @ 2:19pm 
They don't use the guns at all (played only on dustbowl). Only the rockets. If it's because of the range like that other comment said. then please increase it. SW is all about blue/red/green bolts flying everywhere.