Half-Life: Alyx

Half-Life: Alyx

126 ratings
Fast Headcrab Restored
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25.053 MB
Aug 13, 2024 @ 6:04am
Sep 20, 2024 @ 5:15pm
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Fast Headcrab Restored

Description
‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

"Almost immediately we cut the fast headcrab and the fast zombie [originally] from Half-Life 2. The shock of having that guy come around the corner and latch onto you before you'd even know what was going on was just too much."
- Dario Casali, Valve Level Designer. “Half-Life: Alyx Cut Enemies That Were Too Scary In VR.” Gamespot, 2020.



This addon restores the cut fast headcrab NPC to the Half-Life: Alyx campaign. The fast headcrab is introduced in Chapter 3: Is Or Will Be, and is present throughout the remainder of the game. This is a separate NPC that does not replace others.

Stay true to Half-Life 2 with khepera's Half-Life 2 inspired fast headcrab skin! Available on the Steam Workshop here:

https://steamcommunity.com/sharedfiles/filedetails/?id=3332402139




Want to use this fast headcrab NPC implementation in your own projects? Follow the link below to download the .zip prefab file that includes everything needed, as well as an instructional readme:

https://drive.proton.me/urls/Z7WWFPGBZ4#bmiWBrKJPAK8

Alternatively, the prefab can be downloaded from its GitHub page:

https://github.com/resonance-gamedev/fast_headcrab_prefab

You are free to use, modify, and publish these files as part of your custom Half-Life: Alyx addons, provided that you credit the Fast Headcrab Restored team by linking to this Steam Workshop page.


Thanks in advance for your interest in this mod! To learn more about the goals of this addon, check out the "Gameplay Philosophy" discussion post. If you encounter anything you believe is unintended or have any issues, please reach out via workshop comment, discussion post, or direct message. Refer to the "Limitations and Known Issues" discussion post for documented problems that you may experience. If you are knowledgeable in Source 2 and can help address any of these issues, please reach out!



Credits

Project Lead

Resonλnce: General NPC implementation and placement, gameplay design and balance, map and NPC material editing, promotional material direction

Project Contributors - Whom Without This Mod Would Not Have Been Possible

FrostEpex: Scripting, NPC audio implementation, NPC animgraph editing, Source 2 consulting and troubleshooting

khepera: NPC texture art, promotional trailer production and editing, screenshots, workshop page design and layout

chrjen: Original NPC animgraph troubleshooting, project inspiration

THG: Additional material resources

ambientCG: NPC color blood map was created using Leather 024 from ambientCG.com,
licensed under the Creative Commons CC0 1.0 Universal License,
https://ambientcg.com/a/Leather024

Project Playtesters

khepera, FrostEpex, Zombie Geek, Meepminer
Popular Discussions View All (4)
2
Jan 11 @ 6:08am
PINNED: Bug Reports
Resonλnce
0
Sep 16, 2024 @ 4:17pm
PINNED: Gameplay Philosophy
Resonλnce
0
Aug 13, 2024 @ 6:11am
PINNED: Limitations and Known Issues
Resonλnce
60 Comments
Resonλnce  [author] May 24 @ 6:11am 
tam5tam, please accept my friend invite so we can discuss the circumstance of the issue. Thanks!
tam5tam_ May 23 @ 9:45pm 
Great if spawns didn't multiply between 2-4 times. Funny at first, not really anymore. Uninstalled for now, hope it gets fixed soon.
Resonλnce  [author] Apr 17 @ 3:49pm 
If that still is an issue, please send me a copy of your console so I can look into the problem. Short of that, playing with ONLY this addon enabled will prevent the extra spawning.
Resonλnce  [author] Apr 17 @ 8:54am 
Make sure you are using the latest version.
ryan.rodz Apr 16 @ 9:48pm 
Why the hell are 7 spawning every time (it's kinda funny tho)
CannoliTheArcticFox Mar 13 @ 7:56pm 
I am having a very minor bug, where the fast headcrabs spawn in twice. It's not game breaking of course. But it is quite funny.
1st moto-x star glazer Feb 3 @ 6:31am 
I love this mod i took a fast headcrab to adventure
Rinat01 Feb 2 @ 5:33pm 
zawesome
Grubba Dec 19, 2024 @ 2:54am 
okay, so I decided to boot up sandbox on gm_construct and yes, they are compatible, so you can have tons of fast headcrabs running around gm_construct, it's really funny.
Grubba Dec 19, 2024 @ 2:17am 
Hello, out of curiosity, does this work with sandbox? or will the fast headcrab still just sit there?