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-Right of passage by default and loyal powers is superior
-Defensive alliance with neutrals and friendly countries -higher
-Lower chance of refusing to join the war
-Lower chance of an ally refusing support
-Reduced the number of units in all shooting squads from 160 to 120
-Increased the ability to colonize lands for AI
-Reduced the possibility of destruction before founding cities for AI
-Added the ability to transfer a province
-The ability to destroy cities has been removed for everyone except barbarians and nomads
-Increased percentage of GDP from trade routes
-The strength of the barricades has been doubled
-higher level of sanitation
-Increased the percentage of income from looting a settlement
-The control zone at sea for your own faction has been increased
-Reduced the likelihood of an enemy agent harming an ally
-Refusal of support in battle from the ally below
-The likelihood of AI declaring war with a loyal attitude is lower, with aggressive and strong AI it is higher
-Trade agreements with neutral and loyal countries will be easier to conclude
-Allied AI is more likely to join the war