Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ye when I uninstalled it, it worked properly again. Ill look into other mods that may be causing issues
Hey! Are you sure you tested this with only this mod active? Just to be sure, it only adjusts animation speed; it doesn’t touch AI behavior at all.
I’ve been using MTK - Faster Pistol Swap in my unit since release, and we haven’t seen that issue, so it’s likely something on your end.
From experience, similar problems usually come from mods that attach objects to the player using attachTo. I had this issue before this mod even existed. In my case, it was Enhanced Movement, it adds an invisible object to the player, making heli AI fly straight up and ignore waypoints due to obstacle avoidance.
Check if any of your loaded mods use that method. For example, Animate - Rewrite and WebKnight’s Two Primary Weapons use similar techniques but handle it properly so it doesn’t affect AI movement.
Just in case, I tested with only MTK - FPS loaded and recorded it here:
https://youtu.be/i0r17IlqcRw
Hope that helps!
also, ive found that theres a repetitive file in the original one, i deleted it in my edited version.