Arma 3
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W35
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
139.631 MB
Jun 24, 2024 @ 12:09am
Apr 10 @ 2:04am
7 Change Notes ( view )

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W35

Description
WAYPOINT 2035

BUILD, PUBLIC, OPERATIONAL CAMO (WOODLAND)
PAKET-DESIGNATED:TWEED-AEGIS-21#240624


Tweed replacement pack for vanilli units
- replaces units of vanilli, tanoi, and enoch to use tweed uniforms/gear
- tanoi units are replaced with marines (psudeo)
- enoch units are replaced with multicam woodland combat sets

Soft Dependency for Aegis
- Having Aegis loaded will change the units to take advantage of the custom assets in Aegis, primariliy weapons
- Replaces most units' weapons with M4s from Aegis (MXs still act as SAW and DMR)
- SPAR16s (as M27s) as primarie gewehr for Tanoa Psudeo-Marines

Soft Dependency for JCA
- Having JCA weapons loaded will change the units to take advantage of the custom weapons
- Replaces most units' weapons with M4s from JCA, using vanilli minimi as SAW and M110s as DMR

Notes
- No Western Sahara unit replacements for now, in the future desert marines will take their place
- the enoch unit replacements do not work in kontakt LCD campaign (to my dismay), seems like their loadouts are coded to the campaign for the most part
- units are currently using vanilli NVOs, because.. reasons...

Credits
- Slickry_(confidential build version) for help with configs, textures, model kitbasches, screenshots
- Novascht for stealing high-resolution multicam woodland
- Exer for providing multiple gear and crye combat lowers models
- Jamie for MX magazine
- Motta for tweed
- Avery etc for Aegis
69 Comments
Rabbit May 1 @ 11:29am 
@Harold You can have both loaded but Aegis will overwrite when it comes to the guns
I personally deleted the aegis portion out of the pbo on my end and fixed the JCA classname because imo JCA is alot better when it comes to their guns than Aegis
Brian Hates Games  [author] Apr 26 @ 3:28pm 
i hvnt tested that tbh
Harold Apr 25 @ 7:17pm 
Does having JCA and Aegis cause conflicts or can I have both?
Rabbit Apr 25 @ 5:32pm 
gotchya, thanks and yeah the classname is Weapons_F_JCA_IA
Brian Hates Games  [author] Apr 25 @ 4:25pm 
i wasnt aware if infantry arsenal has diffrent classnames, ill have to check and readapt if thats the case.

the appearance of MX on some units might be a case of where they are determined by the mission itself and not the unit class, thus theres no way for me to change it without editing the missions somehow.
Rabbit Apr 25 @ 2:12pm 
By MX rifle I don't mean the SW or MXM, but the base MX
Rabbit Apr 25 @ 2:11pm 
Also, can you update the JCA code to be using Infantry Arsenal instead of the Gen 4 mod
Rabbit Apr 25 @ 2:11pm 
some units in the singleplayer still use the MX rifle even when loading either Aegis or JCA except they don't have any magazines
Nightwolf2112 Apr 16 @ 7:34pm 
is the OCP Woodland pattern available for retextures? I really love the design and would like to see it on more stuff
HappyRooster007 Apr 13 @ 3:11am 
Nice mod. Btw... What about vesrion without replaced MXs rifles with Aegis?