Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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HardCore Research Tree
   
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8.008 MB
Jun 20, 2024 @ 6:39am
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HardCore Research Tree

Description
Manual installation required!!!
Mods that make changes to the research branch. This is part of the third season of Workers and Resources: Soviet Republic in Siberia (Biomes DLC). https://www.youtube.com/watch?v=r8-LXVhXNpk&list=PL0Wvdu325eEXEcBzdJJbv4YGRk7vsHKA_
Works in conjunction with the Season 3 mod collection https://steamcommunity.com/sharedfiles/filedetails/?id=3263667134
According to the scenario the game starts in 1917. To do this, you need to use The Timemaster mod or other means.

- All roads except gravel roads are blocked.
- All bridges except wooden ones are blocked, as well as all tunnels.
- High-voltage power lines of high power from 10 MW are blocked.
- The use of most mods that improve game balance requires research.

Decrees of the Secretary General (not blocked by research, but they are required)
- Possibility to take out loans - separately in dollars and rubles.
- The ability to attract more than 9,728 migrants during the entire passage.
- Unlocking since 1925 the ability to process resources with sale. The goal is that without research, every production chain must be created by the republic itself if we want to sell goods abroad.
- Unlocking the ability to purchase trains, planes and ships since 1930.

Installation:
1. Subscribe to this mod and wait for it to download.
2. Right-click on the game and select control > show local files. You are in the index with the game, usually "\steamapps\common\Soviet Republic\media_soviet".
Go to the address "media_soviet".
3. Find a source with the mod. To do this, another window with the same address that you have open now, then successively several levels higher in the '\steamapps\' index, and then successively into the sublabel with the mod '\steamapps\workshop\content\784150\3271544026'.
4. Copy the media_soviet modom folders from the folders to the previously opened media_soviet folder of the game.
5. Enjoy :)

I will support the creation of new mods:
https://donatepay.ru/don/hardcore
https://www.donationalerts.com/r/hardcoregamingbest
Constant support - early access to all content, private chat, the ability to influence the release of new mods - https://boosty.to/hardcoregaming

My YouTube channel with an interesting walkthrough of Workers & Resources: Soviet Republic:
https://www.youtube.com/c/HardCoreGamingBest
57 Comments
HardCore Gaming  [author] Aug 12 @ 1:30pm 
Привет. Ждать, когда у меня руки дойдут обновить, или обновить самому.
seungbeom Aug 11 @ 11:21pm 
Здравствуйте? Я игрок, но hardcore research tree не работает в версии 1.1.0.16. Я попробовал установить вручную, но там застряло. Что же делать?
HardCore Gaming  [author] Jun 12 @ 11:52am 
Ждать стоит, когда будет, без понятия, возможно в этом месяце
Стоит ждать обновление мода под длс?
..::POFIGIST::.. May 26 @ 12:10pm 
Peeper ну а как краны без рабочих будут работать? На стройке краны всего лишь помогают строить
HardCore Gaming  [author] May 24 @ 5:00am 
Yes, I think this will be updated soon.
Gnome Child May 22 @ 2:59pm 
Will this be updated for the new DLC?
HardCore Gaming  [author] Feb 19 @ 12:23pm 
Да, было бы неплохо, но такой возможности нет.
Peeper Feb 18 @ 3:31pm 
извиняюсь что не по теме, но знаю что автор мода очень большой поклонник игры. Поэтому спрошу. Можно ли скрипт написать чтобы башенные краны работали без людских ресурсов (как остальные виды техники в строительных конторах). Это будет как по мне очень круто, видно что потенциал для моддинга у игры есть.
HardCore Gaming  [author] Nov 19, 2024 @ 12:19am 
Коллекция модов третьего сезона подобрана так, чтобы транспорт открывался по годам, его кое-где маловато, но в принципе хватает. Года прописаны самими авторами модов