Total War: WARHAMMER III

Total War: WARHAMMER III

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Cataclysm Spells for Legendary Lords
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1.278 MB
May 27, 2024 @ 7:59am
Dec 13, 2024 @ 12:58pm
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Cataclysm Spells for Legendary Lords

Description
New Cataclysm Spells

Cataclysm spells are some of the most fun spells in the game and - apart from some niche factions - are largely confined to the Realms of Chaos game mode. Not anymore! This mod allows access to the eight cataclysm spells in game, plus another eleven new cataclysm spells for other lores of magic:

  • High - Command the Winds
  • Dark - Hymn of Agony
  • Vampires - Malediction of Nagash
  • Tzeentch - Pendulum of Fate
  • Tzeentch - Dispel Mortal
  • Nurgle - Rotbomb
  • Slaanesh - Slothful Stupor
  • Ruin - Warpstorm
  • Plagues - The Great Red Pox
  • Ice - Ursun's Indomitability

Khorne also gets a bound ability called Wrath of Khorne which is absolutely not any sort of magic or spell or incantation of any sort.

How It Works

Most of these spells are based on the official Storm of Magic book. However, where this isn't possible I have tried to design thematic spells to fill the gaps (you can see my reasoning in this discussion thread). This mod is in no way balanced, as these spells are supposed to be battle-changing and handing them out willy-nilly will change the game balance. Do note, however, that enemy lords will also have access to these spells!

These spells are automatically awarded upon the lord reaching level 30. This should be the case even where a lord is confederated.

This mod is inspired by Liu's Ultimate Spells which has unfortunately not been updated for some time. A huge shout out to Liu for their mod and the inspiration it provided.

Legendary Lords Spell List

Beastmen
  • Malagor the Dark Omen - Dance of Despair (Shadow)

Bretonnia
  • The Fay Enchantress - Storm of Renewal (Life)

Chaos Dwarfs
  • Drazhoath the Ashen - Magma Storm (Fire)
  • Astragoth Ironhand - Magma Storm (Fire)

Dark Elves
  • Malekith - Dance of Despair (Shadows)
  • Morathi - Dance of Despair (Shadows) and Hymn of Agony (Dark)

The Empire
  • Balthasar Gelt - Gehenna's Golden Globe (Metal)
  • Elspeth von Draken - Ashes & Dust (Death)

Grand Cathay
  • Miao Ying - Storm of Renewal (Life)
  • Zhao Ming - Gehenna's Golden Globe (Metal)
  • Yuan Bo - Thorsen's Thunderstorm (Heavens)

Greenskins
  • Azhag the Slaughterer - Ashes and Dust (Death)
  • Wurzzag da Great Prophet - Merciw's Monstrous Regiment (Beasts)

High Elves
  • Teclis - Thorsen's Thunderstorm (Heavens) and Command the Winds (High)
  • Alarielle the Radiant - Storm of Renewal (Life)
  • Eltharion the Grim - Time Amok (Light)

Kislev
  • Tzarina Katarin - Ursun's Indomitability (Ice)
  • Mother Ostankya - Ursun's Indomitability (Ice)

Lizardmen
  • Mazdamundi - Time Amok (Light) and Command the Winds (High)
  • Tehenhauin - Merciw's Monstrous Regiment (Beasts)

Ogres
  • Skrag the Slaughterer - Merciw's Monstrous Regiment (Beasts)

Skaven
  • Ikit Claw - Warpstorm (Ruin)
  • Lord Skrolk - The Great Red Pox (Plague)

Tomb Kings
  • Arkhan the Black - Ashes & Dust (Death)
  • Grand Hierophant Khatep - Time Amok (Light)

Vampire Coast
  • Count Noctilus - Dance of Despair (Shadows)
  • Cylostra Direfin - Hymn of Agony (Dark)

Vampire Counts
  • Mannfred von Crapstein - Ashes & Dust (Death)
  • Helman Ghorst - Malediction of Nagash (Vampires)
  • Heinrich Kemmler - Malediction of Nagash (Vampires)

Warriors of Chaos (and sub-factions)
  • Archaon the Everchosen - Gehenna's Golden Globe (Metal) and Magma Storm (Fire)
  • Azazel - Slothful Slumber (Slaanesh)
  • Be'lakor - Dance of Despair (Shadows)
  • Festus the Leechlord - Rotbomb (Nurgle)
  • Kairos Fateweaver - Pendulum of Fate (Tzeentch) and Dispel Mortal (Tzeentch)
  • Ku'gath Plaguefather - Rotbomb (Nurgle)
  • N'kari - Slothful Slumber (Slaanesh)
  • Skarbrand the Exile - The Wrath of Khorne (Khorne)
  • The Changeling - Dispel Mortal (Tzeentch)
  • Valkia the Bloody - The Wrath of Khorne (Khorne)
  • Vilitch the Curseling - Dispel Mortal (Tzeentch)

Wood Elves
  • Drycha - Dance of Despair (Shadows)
  • Durthu - Merciw's Monstrous Regiment (Beasts)

Cataclysm Spells as Bound

All the cataclysm spells in this mod are bound to the legendary lord, rather than being done as army abilities. This ensure that they won't interfere with any army spells (e.g. from Gelt or via the storm of magic mechanics). It also means that the AI is more likely to use them in combat (compared to if they were high WoM spells).

Feedback

Do note that I am not an effects artist and so most of these spells are built using existing game file assets. However, I always welcome feedback on balance and design choices, although I may not be able to make every change suggested.

Future Changes
  1. Possible sub-mod for Mixu's legendary lords.
  2. Possible cataclysm spells for legendary heroes.
  3. Possible Ancestor Runes for Dwarfs.
  4. For lords that could fit into multiple categories (such as vampires, Daemon Prince, Mazdamundi, etc), I may redesign their tree to allow them to pick from a selection of spells. This should provide more player agency when building lords.

Compatability

I've elected to use the spell row of the skill tree to add these mods (either row 2 or 3 depending on the lord). This should ensure compatibility with mods that provide general overhauls (such as Singe's Lord Skills Compilation) which tend to use rows 0 and 1.
56 Comments
cjsgh706 May 13 @ 4:33am 
can you make the mod katarin could all cataclysm spells
Mercer Talon  [author] May 1 @ 12:40pm 
Hi @BenjTheGreat - it's absolutely possible if you have a little bit of modding knowledge! I recommend checking out Da Modding Den for some starter guides - you could use my mod as a starter for working out what tables to change to add spells to heroes/lords.
BenjTheGreat May 1 @ 7:32am 
i want to use Thorsen's Thunderstorm while using empire faction is that possible?
Pootsie Sniffins Apr 6 @ 2:52am 
no waaghh spells :/
foxconnor272 Mar 7 @ 3:46pm 
Also I just realized Nagash actually has access to his malediction albeit one that is half the power.
foxconnor272 Mar 6 @ 3:52pm 
That was the question. Its alright Nagash is already op anyway in the Legions of Nagash mod.
Mercer Talon  [author] Mar 4 @ 10:49am 
Hi @foxconnor272 , I'm not sure what you mean I'm afraid! Nagash isn't covered in this mod.
foxconnor272 Mar 4 @ 9:55am 
Does Nagash have access to the vampires of tomb kings?
Enae Mar 4 @ 7:27am 
Thank you! I didn't know what app modders use to make changes, but with your help I figured it out. Now the mod works the way I like. Thanks for your wonderful mod and for explaining!
Mercer Talon  [author] Mar 4 @ 4:41am 
Hi @Enae , you should be able to change the levels yourself if you have RPFM. There are two tables that dictate the levels accessible: character_skill_level_details_tables and character_skills_to_level_reached_criterias_tables.

You can change the 29 in there to 49 and it'll mean that the skills unlock at level 50 (the reason it's 29 is because level 1 counts as 0 in the pack file for some reason).

If you need help with modding then there are plenty of great guides if you search. Otherwise, Da Modding Den is a great Discord to start with.