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I had to keep recreating a new game for my High faction lbecause the game kept insisting on giving me Sorcerer Apprentices instead of a cultural Tier II Support or Battle Mage from Powerful Evokers (what I wanted was the Sun Priest).
Also, following suggestions and a personal wish of mine, the mod now will include a lot more Hero Ambitions to gain Mercenaries.
I believe this is a better wau tham creating a bunch of society traits, as this gives more emergent gameplay to discover new mercenaries, plus with the Faction Data, you can guarantee then using heros as well.
So here's a short description of the new Ambitions in this update and their reward:
Eradicator - Reaver Company
National Hero - Band of Iron
Occultist - Knowledge Passive (Future Occult or Vampire Mercenaries TBD)
Philosopher King - Sacred Band
Privateer - Pirates
Nomad Leader - Elephants + Sword Dancer
Northern Leader - Highlanders
Shadow Manipulator - Seduce (Future Occult or Vampire Mercenaries TBD)
Warmage - Council of Mages
Plus a few flavourfull ones, just because i felt like it:
Slayer - Feed on Chaos
Strategist - Cunning
Tyrant - Opress