Total War: WARHAMMER III

Total War: WARHAMMER III

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Grudge-Raker Projectile FIX
   
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overhaul
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109.354 KB
May 26, 2024 @ 2:03pm
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Grudge-Raker Projectile FIX

Description
A user had indicated that the grudge rakers were also bugged so here's the fix. It also fixes the gunners on Thunderbarges. Once again the fix is an edit in projectiles_tables so it'll be incompatible with any mod that edits damage etc. of projectiles. Have fun.
11 Comments
Rogvir  [author] Jun 8, 2024 @ 2:25am 
@AutumnChain Cool, CA fixed Malakai though, it was a bug in the animations my "fix" is just changing the game from recognizing them as firing 2 shots per volley to firing a "burst" of 2 shots, with a "burst delay" of 1 second, because that's roughly how long it takes for the animation to reset.
Rogvir  [author] Jun 8, 2024 @ 2:23am 
@spiritwhale So for example because of the bullets knocking everyone about when they fire once then once again more shots should hit in theory. And yes it does because it's bugged in base game.
spiritwhale Jun 7, 2024 @ 9:09am 
whats the difference between 'fire 2 times at onece' and 'ffire once and then once again'???? after I subscribed this mod the grudge rakers ammo depleted faster
Rogvir  [author] Jun 5, 2024 @ 2:34pm 
@Autumnchain No problem, CA did fix Malakai though, I haven't checked for the Rakers though...
Autumnchain Jun 1, 2024 @ 6:10pm 
I sent this mod and your Malakai mod to the Community Bugfix team.
Rogvir  [author] May 29, 2024 @ 8:31am 
@Serious Lee No that would be a different table if I'm not mistaken
Serious Lee May 27, 2024 @ 10:06am 
does this fix them just pushing units away and thus doing less damage?
Sin May 27, 2024 @ 2:04am 
oh interesting
Rogvir  [author] May 27, 2024 @ 1:57am 
@Sin so basically the grudge rakers fire 2 times at once instead of once and then once again.
Sin May 26, 2024 @ 11:30pm 
What is the bug?