RimWorld

RimWorld

211 ratings
Empire 1_5 (Continued)
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Mod, 1.5
File Size
Posted
Updated
315.139 MB
Apr 21, 2024 @ 12:25am
May 26, 2024 @ 8:45pm
4 Change Notes ( view )

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Empire 1_5 (Continued)

Description
Hi folks, fixed this wonderful mod up enough to at least get it loaded into 1.5.

>>>RE:1.6
With the amount of changes that came with 1.6 and Odyssey, I have no interest in updating this mod as there are pretty large changes and re-writes that need to happen. I do not know enough about C# to do this.

>>>>>>>>>>>Not tested with Anomaly DLC!!!!!!<<<<<<<<<<<<<<

I have not had any time to do anything other than cursory testing, it could be very broken. Do not install on a save that you cherish, it's only up here for testing purposes.

Is it compatible with xxxx mod? I have no idea. Use at your own risk!

Thank you to Saakra for originally developing this mod!

Thank you to TheSeaMoon for updating it to 1.4 and all their work!

Thank you to everyone else that has contributed to this mod!

For bugs that you find, please open up an issue on github:

https://github.com/hyper1on/Empire-1_5-Continued-/issues




Original Mod Description:

Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.

Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.

Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.

WIKI - https://rimworld-empire-mod.fandom.com/wiki/Rimworld-_Empire_Mod_Wiki

DISCORD - https://discord.gg/f3zFQqA

Popular Discussions View All (3)
1
May 28 @ 4:49am
errors
Azraile
0
Jun 18 @ 2:11pm
how do I enable the ability to protect settlements on my own?
AGENT 485
0
Sep 15, 2024 @ 1:04pm
modlist
Azraile
176 Comments
Latex Santa Aug 7 @ 7:34am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3542975872

The link above points to the 1.6 version. STILL IN DEVELOPMENT.
Xiphos Fraznoir Aug 7 @ 4:46am 
Yes but also good thing about rimwar
Guarwo Aug 5 @ 12:35pm 
At least rimwar got updated but all I know this mod is needed to. There other mods to that do settlements but nothing as in depth as this one. :( settlement and option to make units was cool for this mod. Other settlement mods are dumbed down
Tony Hamilton Aug 5 @ 12:15pm 
i never though i would miss a mod so much
۞molert۞ Aug 5 @ 4:37am 
It's sad that there won't be an update to version 1.6 :steamsad:
It will be updated soon
Doku Aug 4 @ 1:03pm 
i miss this mod so much:steambored:
Latex Santa Jul 31 @ 1:29pm 
@Bob Loss
Only the biggest Chad modder involved in updating abandoned mods.
Bob Loss Jul 31 @ 9:03am 
who is Mlie?
Latex Santa Jul 31 @ 3:50am 
@dobrev1988
Mlie is doing it, but Empire is probably at the back of a very long queue.
You might see it at the end of August, start of September. Maybe.
Even then, it will ONLY be updated to 1.6, have enough bug fixes to be semi-functional.
And no development of it done. That's all that you can expect. Enjoy not playing Rimworld for the rest of the month.