Sid Meier's Civilization VI

Sid Meier's Civilization VI

27 beoordelingen
Bastrod's Maldives
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
293.375 MB
16 apr om 7:27
17 apr om 1:22
2 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Bastrod's Maldives

Omschrijving
Maldives
Flower Lad
Preserve buildings can now affect Coast Tiles, always regarding them as Breathtaking Appeal. Double Tourism output of Seaside Resorts.
State of the Mahal Dibiyat
City Centers gain +1 Faith and +1 Production for every adjacent Coast tile. Speciality Districts placed adjacent to the Coast gain +1 to their Yields based on the tile's Appeal (Max 5).
Dhoni
The go-to Maldivian sailing vessel. Has 2 Build Charges that can be used to construct Fishing Boat or Fishery Improvements.
Coral Stone Mosque
A Building unique to the Maldives. Provides bonus Culture equal to the adjacency Faith bonus of its district.

15 opmerkingen
starverse 14 mei om 22:49 
Going by the leader, Maldives should still be Buddhist at the time of the leader and their flag should be that of the 1st Kingdom of Maldives and not the crescent flag shown in the screenshot.
eothainanos 22 apr om 20:56 
hey, @Bastrod i really like this mod but as some others have said, unfortunately it seems to cause my game to crash around turn 90-100. I am unsure how to debug this / what log info to provide but this is the only new addition to my mod load order.
PedalPen 20 apr om 8:11 
The empire of the breeze
c 19 apr om 20:58 
Sometimes my game crushed without pop-up notification when I playing this MOD. But still cool.
Peterbro 19 apr om 14:49 
you should try to get this mid added to the sui genersis mod very cool combo if possible. great modelling work wowza
Armchair Architect 18 apr om 23:00 
Does it have TSL support?
Amazing.
NuDDen 18 apr om 4:31 
Is it possible to upload just the unit in a seperate Mod? I would be glad if I can use it ...
Cheers
plaster gangboss 18 apr om 0:11 
I had a lot of fun with this mod but unfortunately had to stop playing around turn 90 due to the game crashing with no error log.

One suggestion I have is, if possible, it would be nice if the district bonus from appeal was able to be doubled by policy cards. Seemed like it didn't work when I tested, but I think it is possible for other civs eg. Australia.
herecomedatpepe 17 apr om 7:10 
The descriptions seem to lack a bit of info. I assume the building is a temple replacement, and the unique boat a... galley replacement? And does the district yields come in the form of a straight yield bonus, directly to the capital, or does it count as adjacency? Also when is the unique stuff unlocked?