Surviving Mars

Surviving Mars

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University Vacancies
   
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Apr 10, 2024 @ 5:58pm
Jan 5 @ 11:13pm
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University Vacancies

In 1 collection by ChoGGi
ChoGGi's Mods: QoL
175 items
Description
This adds a mod option (global not per building) that will change the default behavior of university training.

If it's enabled then universities will train based on vacancies instead of work slots.
If two specs have the same vacancies then it'll use whatever spec has less trained colonists.
This won't change how the game fills university slots.

Mod options to exclude certain specs from ever being trained (if you exclude all then it'll pick a random spec).
9 Comments
ChoGGi  [author] Jan 5 @ 10:59pm 
It will never train them if you turn them off in mod options.
Killer Turnus Jan 5 @ 10:41pm 
So the exclusion works to lower the chances of one being trained? or outright bans training?
ChoGGi  [author] Nov 28, 2024 @ 4:03pm 
ChoGGi  [author] Nov 28, 2024 @ 4:01pm 
If you right-click the heads you can limit how many people train at once, you can also try setting the priority to low.
ChoGGi  [author] Nov 28, 2024 @ 3:58pm 
Maybe look into SkiRich's education mod (forgot the name), it might have something like that?
ChoGGi  [author] Nov 28, 2024 @ 3:57pm 
The game will always try to fill all the slots, this only changes what it uses to pick professions.
Killer Turnus Nov 28, 2024 @ 2:41pm 
So i'm slightly confused. What vacancy does it check? Does it employ the number of colonists required to fill the jobs? I have 6 jobs available to fill, and the entire university is being filled.
ChoGGi  [author] May 11, 2024 @ 9:31pm 
Well for that intro to surviving mars, yeah sure I could whip something up...
You just want the ctrl/shift keybinds right?

I would try to get the ski's elev ai working though, his mods all have a fair bit of work put into them.
Your Little Princess May 11, 2024 @ 9:30am 
Hello there!
I appreciate your magnificent work on the bullcrap called Surviving Mars by "small indie company" (c). Your efforts help to enjoy this game properly, and not to consume piles of feces during the gameplay.
Yet! May I humbly ask you to make a mod for Underground Elevator? There is "Underground Elevator A.I." already, but either me is too stupid, or mod is crap - it doesn't works better than vanilla's UI for auto-mode of delivery. So, the point - might elevator's numbers of resources be changed from "press the arrow and wait for ages", but to: "press the arrow to + or - 1"; press with ctrl to +10, press shift to +100, press ctrl+shift to +1000?
It would greatly help, if you heed my wish.