Halo: The Master Chief Collection

Halo: The Master Chief Collection

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HAVOC MOD
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Engine: Halo1
Game Content: Campaign
Frontend Content: BackgroundVideos
Tiedostokoko
Julkaistu
Päivitetty
4.169 GB
4.4.2024 klo 3.48
6.3. klo 13.42
14 muutosilmoitusta ( näytä )
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HAVOC MOD

Kuvaus
In a nutshell what this Mod Contains:

-Nostalgia stuff from the Digsite-Team.
-Epic Music from other Halo Games.
-Flood Models from Rubys Rebalanced.
-More enemies, weapons, vehicles and friendly units have been added in each mission. It's literally Halo Wars in FPS.
-And a Background Video from Halo Evolution; the "Mona Lisa".

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Story and Campaign Changes:
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-You're not the only Spartan in action. Linda and two others from ONI will accompany you through the campaign.
>In Almost every Mission you will find 1-3 Spartans joining the Story.

-The UNSC Marines are stranded on the Halo Ring and are with you until the end.
example:>Following Marines in the Library? The Library is now epic?

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The Art of Music:
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-Epic Soundtracks/ambiences have been added from other Halo games & content:

>Halo 2 & Anniversary >Halo 3 & ODST >Halo Reach >Halo Wars >Halo Legends (animated Series)

-Surprise Surprise "when the Doom Music kicks in".

-Some tracks are from Dead Space game and added just for the special moment. hmm..

-And another fun surprise.

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Important changed knowledge of the Armory
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Human Weapons:

-The pistol has rapid single fire and a scope with night vision function.
-3 different Assault Rifles:
>Classic AR with scope & night vision (very accurate)
>Digsite AR with grenade launcher (low accuracy)
>Own modification AR with underbarrel shotgun (medium accurate)
-SMG has a scope with night vision function and is more focused on health damage.
-The sniper can perform a one-hit kill on low- to mid-rank Elites, but has unzoomed no crosshair.

Know your enemy
Covenant Weapons:

-The plasma pistol focuses more on shield damage and charges faster.
-4 different Plasma Rifles:
>“Normal”; It takes longer to overheat and is more balanced and accurate.
>“Beta”; High rate of fire and balanced shield/health damage.
>“Single shot”; The functionality is like a Plasma Pistol. can be charged, but is & shield/health damage balanced.
>The own modification “Red” focuses more on health damage.

-2 Different Needlers:
>Blue; double ammo capacity, fires faster and is very precise.
>Classic; Causes much more damage.

-You die instantly from the RED energy sword.

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General changes (Good to know):
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-The health/shield strength and regeneration of players and AI characters are balanced.
-The AI ​​has been optimized for firing weapons and the physical weaknesses have been changed.
-All weapons balanced based on capacity, rate of fire, lower overheat and accuracy damage to health and shield.
-Covenant DropShip turrets are destructible.
-Johnson is like in “Halo 2” and doesn’t appear all that much.
-The Flood can barely lose his melee arm.
-Wraith is now drivable and the turret is destructible.
-Hud optimization.
-Twice during the campaign two mini-bosses will appear at the same time.

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Attention:
Make sure you have the Halo CE multiplayer add-on installed so you don't get stuck at the infinite loading screen.
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>>>The Great Journey through this advanced campaign is a true successor to the former "Massive Mod".<<<
Suositut keskustelut Näytä kaikki (12)
61
5.3. klo 19.41
Are you blinded by its majesty or are there things to fix?
DARK G ANX
50
1.7. klo 23.49
Do you have any suggestions for improvements to make your Great Journey even more enjoyable?
DARK G ANX
6
28.4. klo 16.46
Track Listing?
the hot dog strangler
448 kommenttia
Vapor Shiroshi 13 tuntia sitten 
doesnt seem to work anymore like so many on here looks like all dead modware on steam workshop.

Looks like I have to do this all through nexus now
乌龟的黑头 6.7. klo 22.01 
I think there is something wrong with the hud, they are all in the center of the screen and no radar
A Jaded Lizard 5.7. klo 21.48 
I've gotta say, this mod makes me appreciate Keyes in a way I never have before. Leading a suicide mission to rescue your CO from the Covenant and Flood, Marines constantly meeting up with you for each push, feels incredibly epic.

Having played some older COD campaigns I also like that you seem to have taken some cues from WaW when it comes to starting weapons. A primary combat weapon, like the assault rifle, and a power weapon, like a flamethrower, dramatically changes how a lot of the early combat encounters in a mission play. It becomes less a matter of finding and shepherding a power weapon's ammo through the level for when you need it, and more a matter of just going nuts with the new power weapons against the numerous hordes of enemies you encounter. I've got a lot of trigger time in CE, and this is probably the most unique way I've seen someone rebalance the campaign without adding much in the way of new models.
Phantom Snake 30.6. klo 22.23 
Absolutely bonkers. Well done! Loved the end Warthog run with Johnson and the "other" Spartan, very memorable.
Sabopool 30.6. klo 16.15 
@Albedo Piazolla are you running mcc with anti cheat off?
Albedo Piazolla 17.6. klo 12.33 
i cant get this mod or SOI to show up in browser... is there any fix?
Faith 17.6. klo 11.17 
eridani you do realise, the sniper is meant to have a low cap and a slow reload..its kinda the point, that was the point they werent trying to change the core of weapons, they were trying to make different varients of the guns the sniper was left mostly untouched apart from its original counter part unable to harm flood and one shot hunters
Faith 17.6. klo 11.12 
it was made like that dunno why
CmdrDrift 16.6. klo 21.32 
Why is the hud all screwed up and on the top center of the screen?
Hedrox 15.6. klo 9.19 
great mod up until Ring of Death, after that it's the worst gaming experience one can have.