Crusader Kings II

Crusader Kings II

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Chivalry and Knighthood
   
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258.384 KB
Mar 28, 2024 @ 10:34am
Aug 20, 2024 @ 3:49pm
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Chivalry and Knighthood

Description
I made this mod a while ago and posted it on moddb. The Chivalry and Knighthood mod does a few things:

-Christian characters can be knighted on the battlefield

-Characters with the 'Knight' trait will have the title "Ser" added to their name

-Characters with the 'Knight' trait can take on their wards as squires and train them once a year

-Non-Christian characters can also train their wards if they have over 10 martial, a martial education, or the 'duelist' trait

-Females can be trained if their guardian is of their dynasty

-Not every training session will be successful. The guardian or the ward being stressed or injured will influence the outcome

-Squires that perform well on the battlefield can be knighted by you (you have to lead an army in battle while being their guardian)

-There are a few other events you'll discover as you play

For manual download:

https://www.moddb.com/mods/chivalry-and-knighthood

12 Comments
Rwmroy  [author] Aug 20, 2024 @ 3:53pm 
No it's okay, I appreciate it. I have updated and fixed those issues.
haisai Aug 13, 2024 @ 7:27am 
Sorry for the repeated posts.
decisions/knights_decisions.txt
buy_knighthood can't use from_potential scope because filter = self.
haisai Aug 13, 2024 @ 6:27am 
common/on_actions/00_roy_knightly_on_actions.txt
missing bracket in on_adulthood
EBOU Jun 17, 2024 @ 11:30am 
I think it should give the brawny/robust trait not the congenital strong.
Rwmroy  [author] Jun 16, 2024 @ 5:26pm 
@MSTVD Yes, it does. Orthodox too

@Milckop I'm not sure, but it should be.
MSTVD Jun 16, 2024 @ 12:13pm 
assuming the title works with christian heresies too?
Milckop May 1, 2024 @ 7:54pm 
is it compatible with hip?
Rwmroy  [author] Apr 6, 2024 @ 9:19pm 
Not really. If you add it mid-game the traits for all the characters will shuffle
Conquest Apr 5, 2024 @ 9:31pm 
is this savr compatible?
M82 Mar 29, 2024 @ 4:43pm 
Damn I remember this mod...