Stellaris

Stellaris

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Doorway Expanded [4.0.x]
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Mar 24, 2024 @ 4:28am
May 18 @ 3:31am
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Doorway Expanded [4.0.x]

In 2 collections by Sparble
sparblaris 2.0
136 items
Hyperconstructs Submods & Compatibility Mods
9 items
Description
Have you ever wanted to make more use of the various Doorway Event chain outcomes? Ever wanted to save your Mirror-Dimensional Counterparts or a shiny Null Void-Colossus?
Or perhaps you have always wanted to send your scientists in various Doorway dimensions and see what happens?


The Doorway Expanded Mod adds new event options, event outcomes, ship parts, technologies and a whole new Doorway-Dimension to Stellaris.

Finally you can harvest the pure-energy dimension to power your fleets and use the static void to create new ship static-void disintegrators, as well as the Null Void-Colossus!

New Features

Nullvoid:
- Huge Nullvoid Beam damage buff
- A new Nullvoid Colossus Weapon
- Unlocks the Dark Matter Drawing-Tech
- Option to send in one of your scientists into the Nullvoid
Yes why not send in a scientist what could possibly go wrong

Mirror Dimension:
- Option to offer your mirror counterparts a safe place in your galaxy
- New Species Trait
- New Leader Trait

Static Void Dimension
- Static Disintegrator Ship Component

Pure Energy-Dimension
- Energy Dimension Ship Generator
- Now unlocks the Planetary Shield Tech as well

New Dimension: The Corridors
- Send in your scientists into the endless corridors and see what you can find!


This mod features various event texts for non-gestalts and hive/machine empires as well as updated event pictures for each doorway dimension.

Discord for patch notes & bug reports. If you want to share ideas, ask questions or just chat feel free to join!
[discord.gg]
57 Comments
Gazmy505 Jul 14 @ 8:16pm 
Hi @Sparble, I wanted to ask if you have any news about the version of this mod for 3.14. Since it's been a while and you were able to update Hyperconstructs for the new version, I wonder how much you could upload the 3.14 versions. Thank you very much in advance.
Gazmy505 Jun 23 @ 9:33pm 
thank you so much @Sparble
Sparble  [author] Jun 22 @ 4:57am 
@Gazmy505 for 3.14 you can still use the current version of Hyperconstructs, updating it will probably still take a few months (thanks @paradox). Yes, Ill let you know when I have uploaded a 3.14 version of doorway expanded
Gazmy505 Jun 17 @ 10:40am 
Hello @sparble, I’m an average Stellaris player who loved your mods, especially Doorway Expanded and Hyperconstructs. Before the 4.0 update, I had a game using these mods on version 3.14, but many won’t update for the new version and I risk losing that game. Could you please publish a version of Doorway Expanded for 3.14 so I can finish my game? I have old versions of other mods, and Hyperconstructs still works, but I can’t find an old version of your mod. Sorry for my English and thanks for your amazing work! Also, if possible, a 3.14 version of Hyperconstructs would be great too. Thanks!
Zeizei Pumpum May 19 @ 2:56pm 
HEEELLLLLLLL YEEEEEEAH an Update
nyyfandan May 18 @ 2:25pm 
Very cool but underappreciated mod. Thanks for the update!
Sparble  [author] May 18 @ 4:21am 
Hyperconstructs will take longer to update due to the amount of content that needs to be changed
firefox456 May 18 @ 3:56am 
@Zeizei Pumpum I also add that without this mod the hyperstructures are unusable so it's clear that he's working on it
Sparble  [author] May 18 @ 3:34am 
Updated to v.4.X. Enjoy
Sparble  [author] May 9 @ 1:04pm 
@Zeizei Pumpum yes, but it wil ltake a while. Still trying to figure out how everything in 4.0 works, especially pops, planets and jobs