Total War: ATTILA

Total War: ATTILA

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Dark Ages AD 768 - The Age of Charlemagne 1.0.2 (Grand Campaign Mod)
   
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Tags: mod, Campaign
File Size
Posted
Updated
111.797 MB
Mar 20 @ 3:00pm
Mar 29 @ 1:23pm
5 Change Notes ( view )
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Dark Ages AD 768 - The Age of Charlemagne 1.0.2 (Grand Campaign Mod)

Description
This mod imports all Age of Charlemagne expansion pack units into a historically accurate Grand Campaign scenario beginning in AD 768.


List of changes:

- Starting positions reflect the world of AD 768 with historical accuracy
- Historical family trees
- Hun spawn script disabled
- Climate change script disabled
- All Age of Charlemagne expansion pack units have been imported into the Grand Campaign
- New factions playable
- Many more features to improve game play

This is Dark Ages: Age of Charlemagne for the Grand Campaign

I was commissioned to make this mod by a very kind player I met online. If you want me to commission a mod for you, add me as a friend and we can discuss payment details. My speciality is editing starting positions .

If you'd like to show gratitude or commission me me to create mods - my Paypal account is here: paypal.me/TotalWarModder

Thank you all

Enjoy
60 Comments
lolilol 10 hours ago 
Hello, is it possible to make other factions playable in the grand campaign version (768 or 705) but with this reskin mod? it's amazing
nikitoos May 12 @ 3:08am 
Euro-Centric Military Historian - Only your mod is installed. I can't figure out what the problem is.
FELDRIC May 6 @ 7:53pm 
i love...
all factions playables please... (umayyad and papal states)
dromon fire greek bizantine please
more cultural variety of mercenaries
more color variation for Islamic factions (abbasid black islamic, atropatena yellow, umayyid white)
12 tpy version please
vikings at war with the kingdom of Northumbria
Carloman please
fixx armour shield
more factions vikings please
and could you please create a separate mod that unlocks the religion change option in the AoC campaign
Fortis May 6 @ 2:12pm 
and also i dont have all the factions you propose by exemple kingdom of carloman or lombard
Fortis May 6 @ 2:10pm 
hola, its possible to add more units ? with mods by exemple ?
Euro-Centric Military Historian  [author] May 6 @ 12:44am 
Some factions cant change religion, for historical accuracy purposes
Ma dique May 5 @ 9:23pm 
@Euro-Centric Military Historian is it possible to change religion in this mod? I wanna make the franks pagans again.
Kid May 5 @ 1:27pm 
Don't delete my comment and accept the criticism, you misrepresent the Roman state
Euro-Centric Military Historian  [author] May 3 @ 1:31pm 
Sorry I cant help as this mod is in English localisation
Fortis May 3 @ 10:00am 
hola, the names of the factions in this mod it's the same of the great campaign in 5 century, by exemple ostrogoth instead asturia or quades instead baviere or ruges instead the benevent , i have to change something for have the real names of the factions ? i play in french