Total War: SHOGUN 2

Total War: SHOGUN 2

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Sengoku_bune.pack
   
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Tags: mod, units
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Mar 10 @ 5:15am
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Sengoku_bune.pack

Description
Increases the flammability of the Sengoku bune.

Boats have a Fire_Risk_Modifier that affects how readily they are set on fire due to fire arrows.

The values range from 0.02 (very unlikely) - for the ironclads in the Boshin war, to 1.2 (highly flammable) for the Trade vessel in the Genpei war.

A coding error gave the sengoku bune a value of 0.1 (equivalent to the iron plated corvettes and frigates of the Boshin war).

The sails and rigging are the most flammable part of ships of the period. As a comparison, trade ships, nanban trade ships and the black ship have values of 1.0.

This mod changes the Fire_Risk_Modifier value for the sengoku bune to match that of the other sail boats in the game.
10 Comments
Zer0 Mar 20 @ 7:32pm 
Thank you!
markeason  [author] Mar 19 @ 11:16pm 
So sorry, I was in a rush and skim read before response. Am travelling this week and will post the mod that I use when I get back next week for you to take a look at.
Zer0 Mar 19 @ 4:42pm 
I think you misunderstood me. I said 2 is likely the intended number for grenades instead of 11. Kisho ninja having 11 grenades pretty much makes the existence of fire bomber pointless.
markeason  [author] Mar 19 @ 5:51am 
ZerO. There is a mod available that does that already. I do use a mod but I don't think you would like it. For me, the error is not that the Tokugawa and Hattori have too few grenades. The error is that the baseline version has too many. The coding has three entries (Hattori, Tokugawa and Hanzo's shadows) each having 2 grenades and only one unit entry, the baseline, that has 11. The 11 is the error not the 2. The kisho ninja is a stealth unit, it should not be running around being stealthy with more ammunition than a fire-bomb thrower - whose only role is to carry and throw grenades. The Tokugawa and Hattori units should have better stats for attack/defence/morale than the baseline units and reduced upkeep cost. But the ammunition should be the same across all these units.
Zer0 Mar 17 @ 2:33pm 
Nice, may I ask for a fix for the kisho ninja grenade counts? The baseline version of kisho ninja has 11 grenades while the supposedly upgrade version of Tokugawa and Hattori has 2 which is likely the intended number, making them actually inferior.
PUNISHED ABBOTT Mar 16 @ 8:15am 
nice one
Yup Mar 10 @ 12:44pm 
that makes sense. Thanks
easytarget Mar 10 @ 9:22am 
Nice job.
markeason  [author] Mar 10 @ 5:29am 
Increases the flammability of the Sengoku bune.

Boats have a Fire_Risk_Modifier that affects how readily they are set on fire due to fire arrows.

The values range from 0.02 (very unlikely) - for the ironclads in the Boshin war, to 1.2 (highly flammable) for the Trade vessel in the Genpei war.

A coding error gave the sengoku bune a value of 0.1 (equivalent to the iron plated corvettes and frigates of the Boshin war).

The sails and rigging are the most flammable part of ships of the period. As a comparison, trade ships, nanban trade ships and the black ship have values of 1.0.

This mod changes the Fire_Risk_Modifier value for the sengoku bune to match that of the other sail boats in the game.