Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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HEROES OF LEGEND - ASTRA MILITARUM (Add-on) - NEW UNITS
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1.451 GB
Feb 28, 2024 @ 7:53am
May 24 @ 1:11am
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HEROES OF LEGEND - ASTRA MILITARUM (Add-on) - NEW UNITS

In 1 collection by Devian
HEROES OF LEGEND
38 items
Description
Hello there ! You'll find here the most advanced new roster of new units for the Astra Militarum !

Available in FRENCH, ENGLISH and SIMPLIFIED CHINESE (thanks to Tutur).

A big thanks to :
Bluu for meshes, ideas and help
DexGattaca for his meshes
Timmeh for his texture
Kurziel for his fire model
Prechkila for his barks
wolfkeeper
Mindrivet as feedbacker/tester
SCAVVON
CannonMonkey
MKHAND_INDUSTRIES
Janovich
CadmusMakesThings
BRENDANMINT
Freakazoitt
default_entry
Noxian
Saitam
Ivan008
Andrew_Fox
J_W
Jowens369
Solutionlesn
Sparksisalwaystaken
reisskerr
MOJackal
Aidan Callaghan
Ssmigielski
Karskin
kornilov-lenya
Z9ld
chrometitan
finnishssovec
bhaad
Vontragg
BiancaW
cikkirock
OvsyannikovVA
Aquilon
Apuk
mad_magician
The111thGuardsman
Stroganoff
sigmazero
Wibbly
Tyuiop

You'll find here all the Astra Militarum units from my mods available to be recruited :

Mordian Shock Trooper => None
Tarantula Turrets (T4)
Heavy Turrets (T6)
Stormblade (T10)
Ogryn => Bullgryn (T5)
Cadian Shock Trooper => Cadian's Division (T3)
Kasrkin Squad (All) => Kasrkin's Division (T5/T6) - Reinforcement Pack DLC needed
Armoured Sentinels (Lascannon/Autocannon) => Armoured Sentinels (Tier 5)
Jungle Fighters => Jungle Fighers Division (T3)
Catachan Devil Squad => Catachan Devil Squad Division (T5)
Armoured Catachan Sentinel => Catachan Devil Squad Division (T5)
Vulture Gunship (T8)
Death Korps Guardsman => Death Korps of Krieg Division (T2)
Death Korps Engineer => Death Korps of Krieg Division (T2)
Death Korps Quartermaster => Death Korps of Krieg Division (T2)
Death Korps Heavy Bolter squad => Death Korps of Krieg Division (T2) - Demolition Pack DLC needed
Death Korps Guardsman (with more weaponry) => More weaponry for the Death Korps (T4)
Death Korps Heavy Squad (with more weaponry) => More weaponry for the Death Korps (T4) - Demolition Pack DLC needed
Death Korps Grenadier => Death Korps Grenadier (T5)
Wyvern => Wyvern (T4)
Leman Russ Exterminator => More Weaponry for Leman Russ (T7)
Leman Russ Conqueror => More Weaponry for Leman Russ (T7)
Leman Russ Huntsmen => More Weaponry for Leman Russ (T7)
Leman Russ Annihilator => More Weaponry for Leman Russ (T7)
Leman Russ Punisher => More Weaponry for Leman Russ (T7)
Chimera Autocannon/Heavy Bolter => More Weaponry for Chimera (T3) - Assault Pack DLC needed
Death Riders => Death Riders (T4)
Centaur Light Carrier => None
Cyclops Demolition Vehicle (T6) - Dropped by Valkyrie and Chimera
Vindicare Assassin (T6)
Infantry Bunker Infantry Bunker (T2) - Build by Tech-Priest Enginseers
Infantry Bunker armed with autocannon/plasma gun => More weaponry for Infantry Bunker (T5)
Mechanized Depot => Mechanized Depot (T6) - Build by Tech-Priest Enginseers
Tallarn Desert Raiders Rough Riders (T1)
Siegfried Light Tank (T4)
Tauros Rapid Assault Vehicle (Two patterns) => Tauros Rapid Assault Vehicle (T3)
Crassus Armoured Transport (T8)
Praetor Armoured Assault Launcher (T9)
Callidus Assassin (T6)
Salamander Scout (T2)
Macharius Heavy Tank (T9)
Priests (T3)
Arvus Lighter (T7)
Ragnarok Battle Tank (T6)
Trojan Support Vehicle (T3)
Elysian Drop Troops (T3)
Taurox Prime (Battle Cannon & Gatling Cannon) (T4)
Taurox Prime (Missiles) (T5)
Capitol Imperialis (T10)
Banehammer (T10)
Banesword (T10)
Doomhammer (T10)
Hellhammer (T10)
Stormlord (T10)
Recon Squad First and Only => Tanith Division (T3)
Samaritan (T3)
Tempestus Aquilons (T4)
Deathstrike (T8)
Starhawk (T9)
Elysian Drop Sentinel (T5)
Minotaur (T8)
Penal Troops (T1)
Veteran Guardsmen (T7)
Medusa Siege Cannon => More weaponry for the Death Korps (T4)
Indigan Praefects (T4)
Malleus Ordnance Batteries (T4) - Demolition Pack DLC needed
Miasman Redcowls (T4)
Infantry Command Post (T6) - Build by Tech-Priest Enginseers
Martian Command Post (T9) - Build by Tech-Priest Enginseers
Destrier-pattern Heavy Carrier (T9)

With this add-on, each city can now build static artillery to defend the area (unlocked with the Basilisk research).

The Kasr and City can create random squad of Krieg (with City Tier 2) and Kasrkin (with the Kasrkin's Division). The ability is free but the unit will disapper in three turns. It's an emergency ability (feedback welcome).

IF YOU ENCOUNTER ISSUE/CRASH THAT'S RELATED TO GUARDSMEN, IT'S BECAUSE YOU USE ANOTHER MOD THAT ALTER THEM (Gladius+ or other). USE MY GLADIUS+ PATCH AND PUT IT ABOVE GLADIUS+.

Compatible with Too Many Voices, you must use this patch.
Compatible with Gladius+, you must use this patch.

Have fun :)



My other mods

More Items and Artefacts - A mod that adds new items, artefacts and relics to the game + a loot drop system.
HEROES OF LEGEND - Mods that adds new heroic units.
Popular Discussions View All (1)
0
May 20 @ 12:42pm
PINNED: [IMPORTANT] MUZZLE CRASH GUARDSMAN FIX !
Devian
554 Comments
Hellbishop 6 hours ago 
I think i'll just skip IMMERSIVE UNIT SCALE for now since am a bit out of it at the moment when it comes to working with files. Need a nap and some food as it has been a busy day fun but busy.

Thanks for the help Devian and showing me the solution which i will use once my brains a bit less scrambled :dwstealth::doctorfrankenstein::dwstealth:
Hellbishop 7 hours ago 
Yes i was about to start a new game with it disabled to see if it was related to scaling and resizing of units. Am using CITIES + which rescales the environment without touching the units/wildlife but that seems to work fine.

I'll check out the fix now. Thanks alot Devian :peaceful:
Devian  [author] 7 hours ago 
Ah, same issue and same solution :)
Hellbishop 7 hours ago 
No am not currently using GLADIUS + but i did just install IMMERSIVE UNIT SCALE by Harbinger.
Devian  [author] 7 hours ago 
Do you use Gladius+ ? If so, there will be an issue, you'll found the answer in the topic i've created.
Hellbishop 7 hours ago 
Ok i just started a new game but this time i removed the Astra Militarum as one of the factions and i was able to play. So it looks like something about the error i posted is tied to them and not the other factions am using in my new game.
Hellbishop 7 hours ago 
Looks like i may have found another bug most likely due to changes from the new ONSLAUGHT DLC release. Error message is pointing at the Astra Militarum as the source of the crashing whether am using an old save or starting a new game:

gladius :: scene :: weapon :: Weapon :: addMuzzles(void): Assertion
"boneID != -1" failed: Muzzle bone "Muzzle" does not exist for
"C:\Program Files
(x86)\Steam\steamapps\workshop\content\489630\3169959149\
Data\World\Units/AstraMilitarum\Guardsman.xml".

Thanks for any help with this :coffeeTLD:
ody123 9 hours ago 
@Bluu just did what you said and it's workiiiing! Thank you :)
Bluu  [author] 10 hours ago 
@Ody123 that's probably my mods fault (this one -> https://steamcommunity.com/sharedfiles/filedetails/?id=3402684732 ), try putting my mod above this one in load order, it should fix it (and your friend/s should do that too)
ody123 10 hours ago 
Hello this error occured when produced unit "Tauros Rapid Assault Vehicle (Heavy Flamer)" in multiplayer session. In singleplayer it working normally. Only in multiplayer it crashes with this error. Any idea what can be wrong?

DataManager.hpp:100: class gladius::world::action::Action
&__cdecl proxy::core::DataManager<class
gladius::world::action::Action>::get(const class
std::basic_string<char,struct std::char_traits<char>, class
std::allocator<char> > &,bool) const:
"Units/AstraMilitarum/TaurosFlamer+/UserWeapon/HunterKillerMissile" does not exist.

Playing with almost all this mods:
https://steamcommunity.com/workshop/filedetails/?id=3008612431

except last 2:
HOL - Super-heavy and gargantuan units for AI
HOL - we own those cities !