Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nincs elegendő értékelés
Gift It To Me - Cooks
   
Díjazás
Kedvenc
Kedvenc
Törlés
Fájlméret:
Közzétéve:
Frissítve:
530.097 KB
febr. 23., 4:08
febr. 28., 15:50
4 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Gift It To Me - Cooks

1 Gray Pockets készítette gyűjteményben
GrayPockets - The Hotseat
124 elem
Leírás
This mod cooks several items in Gift It To Me
  • Support Barbarian Clans game mode so that Tribes are clickable
  • Support Gathering Storm civilians
Mod Support
Github[github.com]
8 megjegyzés
Gray Pockets  [készítő] febr. 28., 15:48 
I have now added support for Gathering Storm, City Lights, and Monopoly++ civilians
Gray Pockets  [készítő] febr. 25., 15:56 
This mod makes no gameplay changes.

I fixed a UI bug so they work together. That is all.
infernodragonheart febr. 25., 15:49 
@ Gray Pockets

If I recall, Gift it To Me allowed users to gift units to civilizations and city states but the units had to be in their borders in order to gift them. How do you gift a unit to a barbarian tribe? Have you added an option in the barbarian UI diplomacy panel (that includes the bribe, hire, incite, and ransom options)? If you gift a unit to a barbarian tribe, can other civilizations acquire that unit using the "hire" option?
Gray Pockets  [készítő] febr. 25., 15:16 
This mod makes no gameplay changes.

Barbarian Clans mode uses the same UI piece as Gift It To Me. When I run Barbarian Clans mode without this fix, I can't click on the tribes to make deals with them.
infernodragonheart febr. 25., 14:55 
@ Gray Pockets

Could you please indicate what you mean by "Support Barbarian Clans game mode."

Does this update allow the user to gift units to barbarians as well?
xxxx febr. 23., 5:11 
oh, great job!
Gray Pockets  [készítő] febr. 23., 4:34 
It fixes exactly two things:

* Supports Barbarian Clans game mode
* Supports compatibility to the mod "Better Builder Charges Tracking"

The original mod does not do those things.
xxxx febr. 23., 4:24 
could list the item the mod has fixed?