Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Gift It To Me - Cooks
   
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530.097 KB
Feb 23 @ 4:08am
Feb 28 @ 3:50pm
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Gift It To Me - Cooks

In 1 collection by Gray Pockets
GrayPockets - The Hotseat
124 items
Description
This mod cooks several items in Gift It To Me
  • Support Barbarian Clans game mode so that Tribes are clickable
  • Support Gathering Storm civilians
Mod Support
Github[github.com]
8 Comments
Gray Pockets  [author] Feb 28 @ 3:48pm 
I have now added support for Gathering Storm, City Lights, and Monopoly++ civilians
Gray Pockets  [author] Feb 25 @ 3:56pm 
This mod makes no gameplay changes.

I fixed a UI bug so they work together. That is all.
infernodragonheart Feb 25 @ 3:49pm 
@ Gray Pockets

If I recall, Gift it To Me allowed users to gift units to civilizations and city states but the units had to be in their borders in order to gift them. How do you gift a unit to a barbarian tribe? Have you added an option in the barbarian UI diplomacy panel (that includes the bribe, hire, incite, and ransom options)? If you gift a unit to a barbarian tribe, can other civilizations acquire that unit using the "hire" option?
Gray Pockets  [author] Feb 25 @ 3:16pm 
This mod makes no gameplay changes.

Barbarian Clans mode uses the same UI piece as Gift It To Me. When I run Barbarian Clans mode without this fix, I can't click on the tribes to make deals with them.
infernodragonheart Feb 25 @ 2:55pm 
@ Gray Pockets

Could you please indicate what you mean by "Support Barbarian Clans game mode."

Does this update allow the user to gift units to barbarians as well?
xxxx Feb 23 @ 5:11am 
oh, great job!
Gray Pockets  [author] Feb 23 @ 4:34am 
It fixes exactly two things:

* Supports Barbarian Clans game mode
* Supports compatibility to the mod "Better Builder Charges Tracking"

The original mod does not do those things.
xxxx Feb 23 @ 4:24am 
could list the item the mod has fixed?