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RimWorld

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RimThunder - Flying Chariot (1.6 update)
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.695 MB
Feb 18, 2024 @ 7:09am
Aug 24 @ 5:49am
5 Change Notes ( view )

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RimThunder - Flying Chariot (1.6 update)

In 1 collection by Cannon Mutton
RimThunder Productions
32 items
Description
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War. we have no idea why they doing this, but one thing for sure is that we are not the only customer here.
RimThunder official Discord server available now! Click the blue text to join
[discord.gg]
Forget CE, these are all transport planes






[ko-fi.com]

[ifdian.net]

RimThunder official Discord server available now! Click the blue text to join
[discord.gg]

The RimThunder team is dedicated to creating a wide variety of vehicles to improve life and combat in the colonies, and to make life faster and more efficient for the colonists. We won't be satisfied with just realistic vehicles, we will be releasing a series of unique vehicles and other special vehicles in the future, so stay tuned!
Popular Discussions View All (1)
5
Feb 22, 2024 @ 2:32am
Red Errors on Load
Pasaway
133 Comments
AtomicCrater20 Sep 14 @ 6:57am 
I can't wait to see if you folks will make something even more fanciful to reality! I can hope one day, we'll see a CL-1201 mod on Rimworld; that will be a sight to behold!

Ya'll are doing great on your work so far, though; keep it up!!
Spaxxow Sep 7 @ 9:37pm 
1.7?
愉悦z Sep 3 @ 4:39am 
Exception thrown while recalculating cost for RT_UH60_Vehicle at (117, 0, 123).
Exception=System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
[Ref B45CDF92]
[0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <51fded79cd284d4d911c5949aff4cb21>:0
at Vehicles.VehiclePathGrid.CalculatePathCostFor (Vehicles.VehicleDef vehicleDef, Verse.Map map, Verse.IntVec3 cell, System.Text.StringBuilder stringBuilder) [0x00110] in C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\Vehicle-Framework\Source\Vehicles\Pathing\RegionGrid\VehiclePathGrid.cs:202
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
沒辦法飛去More Faction Interaction的點
愉悦z Aug 25 @ 9:22pm 
大飞机来喽!😊!!!!
AlexelA Aug 24 @ 8:11am 
Thanks for update!
ODST Sniper 01-0214 Aug 16 @ 7:32pm 
so when will the U.S. stuff get updated?
Dr.Acula Aug 6 @ 5:01am 
What research is required to unlock them?
AlexelA Jul 31 @ 9:39am 
1.6 plz
SgtEcho227 Jul 28 @ 6:39am 
1.6 when?