Project Zomboid

Project Zomboid

204 ratings
Building Menu - Melos Tiles Addon
File Size
1.361 MB
Jan 11 @ 10:57am
Apr 17 @ 8:34am
13 Change Notes ( view )

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Building Menu - Melos Tiles Addon

In 1 collection by El1oN
Building Menu - Addons
7 items
Ready to take your building experience up a notch? This is an add-on for the Building Menu that adds buildable objects from Melos Tiles for Miles Tilepack.

Over 2000 buildable objects:
  • Various wall types (Castle, Coloured Cinderblock, Bathroom Tiles, Coloured Brick)
  • Wooden and Glass Doors
  • Windows: Rustic, Round, Modern ...
  • Doors, 3 and 4 Tile Garage Doors
  • High Fences
  • Stairs
  • Floors
  • Furniture: tables, beds, chairs, furniture sets
  • Kitchen counters
  • and much more
  • Vegetation: flower pots, wall vines

Frequently Asked Question:

Is it compatible with Multiplayer?
Yes! It has been extensively tested on a MP server!

Does it work on existing saves?
Absolutely! Enable it mid-save without issues. If you disable it you will lose your Military Crates!

My building isn't recognized as an indoor space. What should I do?
For a solution, please refer to this video . And I suggest to use Fix Inside Player Building by Tchernobill

I'm missing some items in the build menu. How do I find them?
To access all available buildables, you'll need to activate them in the Sandbox settings (in single-player you can use Change Sandbox Options (by Star)), as some are initially disabled, such as metal drums, furniture, etc.

Does it work for all game versions?
Only tested and working on the latest game version (v41.78.16).

This mod inherits its core from More Builds by Project Sky. My mod revises object building methods and is incompatible with More Builds.

Glass items and methods to create them are sourced from Orc's mod Improvised Glass. Which is incompatible with this mod, because the windows are already added to the building menu.

41.78+ Propane Torch Fix is redundant because Building Menu already let's you modify the Blow Torch uses in the Sandbox options.

Bug Reports:

Check the known issues list in the discussions thread first!

While the Building Menu mod can run as a standalone, I recommend using it alongside other tilepacks mods for a richer experience ( each addon needs the tilepack loaded before)

Be sure to load Building Menu Mod before any other addon to avoid any problems.

Thank You & Stay Safe:
Big shoutout to the Dawn of the Dead community for their invaluable support and bug-hunting assistance.
You can find me on their Discord [] server.

This mod was crafted with love, I hope it brings joy to your building adventures. And always remember - watch out for those zombies!


Don't forget to rate and favorite!

Originally posted by author:
This mod's permissions fall under TIS's policy On Lockdown []
This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour.

Workshop ID: 3137094726
Mod ID: BuildingMenuMelosTilesAddon
odb90 Apr 14 @ 3:56am 
i activated it mid game removed the more builds mod but still i cant use it in game and in the keybind menu there is no option for the build menu
Abztracts Apr 11 @ 1:11am 
Are there plans to add any more building tiles in the future?
kabu_96 Feb 22 @ 5:49am 
Hi, I can't see all the buildable objects, can you help me?
Lisan Al Gaib! Feb 12 @ 6:48pm 
ah cool thanks dude
El1oN  [author] Feb 12 @ 10:50am 
Melos said he will add them in a future update
Lisan Al Gaib! Feb 11 @ 8:15pm 
no high windows?
🌴 Zunder 🌴 Feb 3 @ 1:54am 
Hello, here is the translation into

GitHub Translation Files in French []

Very important: It's imperative to save files in
ANSI coding
so that special characters, such as 'é', are correctly displayed in-game.

Thank you :steamthumbsup:
Kastoruz Jan 24 @ 4:41pm 
Does it come with a cost, like nails and planks are required for furniture and electrical components are required for a fridge or a stove etcetera? Looks very cool :steamthumbsup:
RAY 7 Jan 24 @ 11:05am 
:spiffo:I love this MOD!! THANKS!!
El1oN  [author] Jan 23 @ 10:33pm 
Nope, doors can't have the container property. It is a limitation of the game