Project Zomboid

Project Zomboid

653 ratings
Taylorsville [B41/B42]
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File Size
Posted
Updated
54.356 MB
Jan 7, 2024 @ 2:27pm
Mar 25 @ 9:23am
10 Change Notes ( view )

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Taylorsville [B41/B42]

Description
⚠️MAP UPDATED FOR BUILD 42 UNSTABLE!⚠️
This map has been updated for build 42. There might be bugs and issues with the map in this version. This update does not affect the build 41 version, it should still work the same as before.

Taylorsville is a town located south on the Ohio River, west of West Point. The town is based on the real-life town of Taylorsville[maps.app.goo.gl]

Spawn locations
This map has multiple spawn points, some of them are only available to specific occupations.

Map location
Taylorsville is located next to the river west of West Point. This mod will conflict with other map mods that use the same cells. List of map conflicts

Modpack Permission
You are allowed to use this mod in private and unlisted modpacks.

Mod info
Version: 2.0
B41 cells: 31x21, 32x21, 33x21, 34x21, 30x22, 31x22, 32x22, 33x22, 34x22, 30x23, 31x23, 32x23, 33x23, 34x23, 32x24, 33x24
B42 cells: 35x26, 35x27, 36x25, 36x26, 36x27, 37x24, 37x25, 37x26, 37x27, 37x28, 37x29, 38x24, 38x25, 38x26, 38x27, 38x28, 38x29, 39x25, 39x26, 39x27, 39x28, 39x29, 40x25, 40x26, 40x27.
Workshop ID: 3134394569
Mod ID: Taylorsville
Map Folder: Taylorsville
Coordinates: 9600x6900[map.projectzomboid.com]
Popular Discussions View All (4)
21
Apr 10 @ 2:27pm
PINNED: Bug Reports
Erika
10
Nov 2, 2024 @ 8:54pm
PINNED: Mod Conflicts
Erika
1
Jan 13, 2024 @ 7:25am
How about Save Our Station?
BIO
200 Comments
hulasquid May 1 @ 5:16am 
This is a very buggy mod at present. Drove off a road a few feet, car magically disappeared with me in it.
mr.l Apr 26 @ 9:00am 
does this overlap with EZPZ Community Center?
kent.bjorner Apr 22 @ 12:46pm 
Can this be used with Week One???
American Apr 19 @ 10:46pm 
hay can you just get rid of those roads that lead over the Ohio.
marshmallow justice Apr 19 @ 5:31am 
does it hurt game performance to have tons of map mods ? always been curious
i add so many map mods but ofc rarely ever get to go explore *everything*, just like having the map feel full and with so many places to explore.. but wondering if just having them takes resources, or if its just something that impacts when you actually go there directly
roko711 Apr 17 @ 6:45pm 
your map mods are phenomenal i love them
Erika  [author] Apr 14 @ 3:28am 
@Anarcho-Beerdrinker Yes, but the real life location is very far to the east so it's too empty there right now. But if the map expands more east, then I will move it in the future.
Erika  [author] Apr 14 @ 3:27am 
@MalejDabelCZ This issue is server related and not map related, so I can't help you. You need to ask for help in the forums.
Anarcho-Beerdrinker Apr 13 @ 7:22pm 
have you ever considered the possibility of moving the town closer to the real-life location east of fort knox instead of on the river? not meant to be a criticizing question, I love it but was just curious :3
MalejDabelCZ Apr 12 @ 2:27am 
i dont see it in my multiplayer server and i cant spawn there i did a new save