Left 4 Dead 2

Left 4 Dead 2

3,764 ratings
Extended Melee Skin Pack
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Game Content: Weapons, Scripts, Models, Textures
Weapons: Melee
File Size
Posted
Updated
90.977 MB
Jan 3, 2024 @ 9:22pm
Jan 8 @ 11:31am
22 Change Notes ( view )

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Extended Melee Skin Pack

In 1 collection by SirWololo
Extended Skin Pack Collection
6 items
Description
Crashing your game with rng and extension mods since 2020.

Adds from 1 to 3 new skin variants to all melee weapons to spawn randomly each playthrough.
Some skins are made by the community, some others are made by me.

With new overhauled code by Manacat!
Inspired by RF's RNG TLS Skin VScript mod.

No Camera Shake version by Gary

Features:
- New function: If you want to pick up a weapon that you already have but it has a different skin, keep the interact/pick up button pressed to swap to the weapon with the different skin.

- Each melee you find has a chance to use a random skin. You will see random skins even in the same level.
- From 2 to 4 skins for each melee weapon, 31 new, 47 in total.
- The skin of the weapon you picked up will be saved to the next chapters.
- A rare skin.
- Default and TLS skins remain untouched, so those are still reskin compatible.
- Some UVmap and worldmodel fixes.

Notes:
- Not compatible with remodels or re-animations since the skins are added via skingroups.
- Skin pack will be activated in your local server or community server where the skin pack is used only.
- Manacat's script add-ons have the effect of activating the RNG of the skin packs. Joined player's skin packs will be activated on servers that use Manacat's scripts, even if the host doesn't use this skin pack.

Recommended:
- Extended Firearms Skin Pack
- Extended Items Skin Pack
- Crowbar + Hammer + Wrench (You can ignore the conflict)

Known issues:
Incomplete compatibility with some Survivor AI scripts, like Left 4 Bots 1. This is because the scripts were developed to exchange items such as molotovs, pipe bombs, and first aid kits without considering whether the supplies have skin.
When holding a defibrillator in the third person model, the skin is not applied to the model attached to the back. This is a fundamentally unfixable problem unless we can use sourcemod's setTransmit.

Credits (detailed credits and links in the pinned discussion and inside the addon):
- Manacat: Wonderful vscript code.
- Rise: Viewmodel animation fixes. Ideas and patience :P

- Skins: LethalCanine, Kaleidø, Uraxz, T-M-S-A, Rin, K1CHWA, LeHaVo_Brother, LaCostraMotra, player, FerCatana, ΜσѕтŴαηтєɗ, Raiden, SirWololo.
- Model Fixes: winter, Qude, 酱油四号位, Rayne, Stachekip, hotpockette, Cuba, Zero, dudebro.


Popular Discussions View All (1)
0
Aug 2, 2024 @ 7:50pm
PINNED: Skin List, Fixes and Credits
SirWololo
497 Comments
SirWololo  [author] Nov 2 @ 8:26am 
@

Yes, you can edit this mod.

@i agree
It will be added in the next update.
Nov 2 @ 4:55am 
Can I edit this mod?
Qude Sep 14 @ 8:45pm 
Basically, think of this addon as the version without the model files, just the script and textures, so that reanimations that add skinfamilies can also be used without conflicts.
Bob Sep 14 @ 5:59pm 
Honestly the riotshield could be fixed whit chimichamo vanilla+ riotshield and just 3 skins would be needed for me *bloody normal and clean*
SirWololo  [author] Sep 14 @ 5:58pm 
@Qude
Oh, I don't fully understand, could you explain how to do that?

@real_jujujr23
I'm not gonna do it but anyone is welcome to do it.

@krazer
Nah, the riot shield is pretty ugly, and there's not much that can be done to it.
krazer Sep 14 @ 1:14pm 
riotshield?
real_jujujr23 Sep 13 @ 2:00pm 
make separate? plz
Qude Sep 3 @ 2:23am 
if the model files had been separated, the default model reanimations that include skin families should have been compatible as well
iPoshooTaco Aug 20 @ 1:46pm 
Awesome :steamhappy: