Ravenfield

Ravenfield

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MK14
   
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Content Type: Weapons
File Size
Posted
Updated
4.065 MB
Dec 18, 2023 @ 2:52am
Jan 24, 2024 @ 9:52pm
7 Change Notes ( view )

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MK14

30 Comments
Bumble Nov 25, 2024 @ 10:12pm 
The weapons look amazing, but no offence the reloading and gunshot sounds are not very good.
0rteR  [author] Feb 11, 2024 @ 11:38pm 
The old version and the new version are no different, but you definitely need Unity2020 (because if you export firearms with the old version of Unity, the hands will deform), except for the selection of model materials that need to be done as I said below (unless you don't change the material), the rest are completely the same as the old version
THE_FAP_KING Feb 11, 2024 @ 10:12pm 
Sure this one is up to date? I followed that Youtube Tutorial, but it didn't work
0rteR  [author] Feb 11, 2024 @ 9:10pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1300559352

The settings in Untiy are the same as the content of this article. The only thing to note is that in Unity2020, materials must be selected:
Materials Creation Mode: Standard (Legacy)
Location: Use External Materials (Legacy)

So that you can change the material of the model
0rteR  [author] Feb 11, 2024 @ 9:02pm 
Drag your blend file into Assets ->Models ->Weapon. If you are using Blender version 2.79 or above, you need to export it as an FPX file. Then, drag it to the weapons bar on the left (which includes official weapons such as AK and Patriot), and you need to add Muzzle and Casting Particles to your weapon. Simply select the official AK and copy the Muzzle and Casting Particles from the official AK to your weapon's subset
THE_FAP_KING Feb 11, 2024 @ 8:32pm 
I already Imported the Weapon Lab, so let's start there
THE_FAP_KING Feb 11, 2024 @ 8:31pm 
Alright, let's make this simple. I make All my guns in Blender, But I don't know what happens next in Unity. So let's start there.


I do have a Suggestion though, I know your not yet in the mood for making Tutorials, so how about this, you can create a Recording of yourself of Importing the Model from blender to Unity, then Implementing it to the game. Like Recording yourself using OBS, if needs words to explain, just use Notepad. I can work with that... :3
0rteR  [author] Feb 11, 2024 @ 8:09pm 
Do you have Untiy2020? We use Blender software for modeling and animation, and then use Unity to configure weapons
THE_FAP_KING Feb 11, 2024 @ 1:38pm 
I have the guns, but I don't know how to PROPERLY implement it in game, I don't know what you mean by Updating.
0rteR  [author] Feb 11, 2024 @ 4:40am 
If you say you are updating the gun to the workshop, the steps are: 1. Turn your gun into a prefabricated component, drag it to the Container folder, then select the Example Weapons Content Mod, select your gun, click on Ravenfield tools in the top corner, and select Export to play your weapon in the game