Total War: WARHAMMER III

Total War: WARHAMMER III

249 ratings
Greenskins Expanded Hero Skill Trees
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Tags: mod
File Size
Posted
Updated
1.859 MB
Dec 1, 2023 @ 3:32pm
Mar 25 @ 1:11pm
12 Change Notes ( view )

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Greenskins Expanded Hero Skill Trees

In 1 collection by maffers
Expanded Hero Skill Trees Collection (Steam Workshop List)
23 items
Description
This mod adds some additional skills to each of the Greenskin Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords.

Choose between different specializations for each hero and different buffs for your army.

Black Orc Big Boss
  • Specialization (Harda, Betta, Fasta, Stronga) - each give different passive abilities or reduce cooldowns for active abilities
  • Offensive or defensive buffs for orc units

Goblin Big Boss
  • Specialization (Stabba, Collector, Shadow Knapper) - each give different passive abilities or reduce cooldowns for active abilities
  • Buffs for Goblin infantry, Goblin riders, or artillery and warmachines

Orc Shaman
  • Specialization (Waaagh! shaper, Seer of Mork (and Gork), or Vessel of Gork (and Mork)) - each give different on-cast abilities
  • Army buffs from Mork and Gork, Gork and Mork, or both

Night Goblin Shaman
  • Specialization (Little Waaagh! shaper, Fungal Alchemist, or Shaman of the Bad Moon) that give different on cast abilities
  • Buffs for monsters (spiders/wyverns/quigs) or night goblins

Giant River Troll Hag
  • Specialization (Swamp Thing, Sodden Sorcery, Large and in Charge)
  • Offensive or defensive buffs for trolls and giants

Night Goblin Big Boss
  • Specialization (Night Blade, Fungal Shepherd, Tunnel Fighter) - each give different passive abilities or reduce cooldowns for active abilities

Also adds skills for Snagla Grobspit.


Compatibility
Mods that change skill trees for Greenskin heroes will not be compatible if they use the same space on the skill tree as this mod.

Related Mods
Expanded Hero Skill Trees Compilation (Mod)
Expanded Hero Skill Trees Collection (Steam Workshop List)




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24 Comments
chubbyninja89 (TNB) Dec 21, 2024 @ 2:40pm 
My only issue is that some of the buffs seem to be a little small for what they offer, such as with the black orc boss's Don't Get Hit skill.

I mean, I'm not saying it should be giving +20 MD and Missile Resistance out left and right, but I think that they should be like at least a +5 so that it feels like a proper buff rather than barely an increase at all.
maffers  [author] Dec 20, 2024 @ 11:05am 
@ELDRI7CH, Mad Pick
The animation for the bound version of Foot of Gork should be fixed.
ELDRI7CH Dec 20, 2024 @ 6:43am 
Love the mod, Chop!

Is it by design that Foot of Gork is no longer available to Orc Shamans? As in, do you view them in this mod as more of a support caster rather than a direct damage dealer?
Mad Pick Dec 14, 2024 @ 9:36am 
Gok's feet are gone
Aristocratic Astorian Dec 13, 2024 @ 3:41am 
Thank you for the update
Hoo the fool May 5, 2024 @ 8:26am 
This is a indeed super great mod what CA should implement in vanilla! Thank you for the incredible works!
Marco Apr 24, 2024 @ 9:42am 
Great Mod
ChopChop Mar 2, 2024 @ 1:50am 
Ok all of the previous submods i posted for your submods will be soon deprecated and unsupported. I moved all my submods to your incredible mods to one Addon:
[Addon] All in One compilation for Expanded Hero Skill Trees by Maffers
https://steamcommunity.com/sharedfiles/filedetails/?id=3171488029

This way i don't have to maintain and manage 50+ mods and submods. The Addon works of hard dependancy to all & only your skills mods. All additional hero mods are optional and will recieve the skills when enabled along the Addon :) I hope this makes sense! Thanks again for the hard work and good luck with the next faction!
piroum2003 Feb 15, 2024 @ 3:20pm 
Could you make a submod for SFO please.
Sin Jan 18, 2024 @ 5:53pm 
:steamthumbsup: