Halo: The Master Chief Collection

Halo: The Master Chief Collection

448 ratings
The Prophets' Hand
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Engine: HaloReach
Game Content: Campaign, Firefight
File Size
Posted
Updated
19.773 GB
Dec 1, 2023 @ 3:11am
Apr 25 @ 6:58pm
30 Change Notes ( view )
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The Prophets' Hand

Description
The Prophets' Hand is a full Covenant conversion of Halo Reach's campaign, aiming to expand the sandbox for a true covenant experience introducing new encounters, Boss battles, UNSC enemy class system, custom weapons sounds, UNSC Firefight, Elite on spartan assassinations, Custom playable character with elite voice lines, increased player movement, jump height and melee damage. new sandbox additions including OVER 60 NEW and CLASSIC weapons, OVER 20 vehicles, new armor abilities and many more additions.



Check notes for more information

Full release update 1.30 (4/25/2025)
Patch info in notes section

Join the discord to check out updates, images, beta testing and future mods!
DISCORD SERVER LINK
https://discord.gg/zdcFXbev

FATAL ERROR FIX
If experiencing fatal errors, set reach armor and armor effects to default.

Update Notes

AI Changes
Marines and Base ODSTs helmets now come off when shot
Fixed missing knives from armor
All Spartan health values have been reduced by 15%
Firefight discord spartans health values have been reduced by
Each base spartan class will now have unique equipment
Minor = Evade
Officer = Hologram
Ranger = Jetpack
Spec-Ops = Drop Shield
Sniper = Hologram
Ultra = Armor lock
Zealot = Invincibility
General = Damage Boost
Field Marshall = Active Camo
Medic = Regenerator/Overshield
Sword = Evade

Mission/Firefight Changes
Updated Unearthed
Updated Waterfront

New weapons/weapon tweaks
MA2B (Low damage, high fire rate, 60 round mags)
MA5E (high damage, mid fire rate, 30 round mags)
MA5K (mid damage, low fire rate, 30 round mags
New equipment/equipment tweaks
Spartan/Elite Slam
Spartan/Elite Charge

New vehicles/vehicle tweaks

New allies
Grunt Mule (Drops multiple UNSC weapons when killed)

New enemies
Unsc Mule (Drops multiple covenant weapons when killed)


CREDITS AND HUGE THANKS TO
Lachiebuzzx - New Elite models
UndeadKiva - Assassination animations
Skaboodilydoodle - Cut reach LMG restoration
RejectedShotgun
RPA60's - Halo Reach Infinite tagset
PepperMan1807
SpartanTanner
Krevil
NSIXNICK
1SDANi
MythicJaqui
GalmFOx
VKMT
FOR THEIR TAGS, MODEL IMPORTS AND MODDING SUPPORT!!!!
Popular Discussions View All (4)
43
May 2 @ 9:36pm
Bugs and Glitches
ClappedCheeks
32
Mar 16 @ 2:09pm
Weapons and Equipment suggestions
ClappedCheeks
4
Mar 16 @ 2:30pm
Legendary Difficulty Feedback
ClappedCheeks
301 Comments
Rolo May 10 @ 7:09pm 
played on heroic and there are so many marines, spartans, odst, extra weapon drops and armor abilities, the game struggles to render projectiles correctly or at all.

spartan assassinations do not work sometimes and its a 50/50 either the game is overloaded and despawns the spartan or it will instantly ragdoll and flop to the floor.

some firefight maps are completely non functional because there is so much added to the map leaving very little room if any for the waves to even spawn.

balance is a bit off and sometimes the encounters vary from cakewalk to brick wall really fast.

the mission called forerunners. i get they are supposed to be scavengers but having to mag dump a jackal's face 20 times because he decided to glow blue today is a bit much.

crashes alot.

jun's bossfight is fine and makes sense, but his armor appearance is completely different for some reason.

great mod when it works.
JulianMdumb May 8 @ 3:26am 
in the mission Long Night of Solace, during coop when my buddy dies he just repeats dying in space cause he's not respawning back into a seraph
also we kept crashing during the mission Pillar of Autumn,
Other than that, amazing mod love it keep up the good work!
Neptune_Minowa Apr 26 @ 9:18am 
forge would be cool with this mod ngl
`♡´TrixieWithAGun♡´ Apr 24 @ 1:31pm 
It's good, however it needs a bit of work, some of the levels seem to either forget that they have scripting or towards the end it starts to not make much sense and it gets ridiculously unforgiving.
Jet Apr 15 @ 1:31pm 
It has firefight maps that tell you to use a TPH mode.
Raptor_Gunner13 Apr 7 @ 2:48pm 
having these kind of elites and maybe energy swords in actual multiplayer would be incredible
Faith Apr 5 @ 8:56am 
I wouldnt mind this mod so much if the marines and odsts didnt feel like brutes, and take multiple head shots from a sniper rifle or rocket launcher, spartens need a simliar nerf 2 headshots should knock em with a sniper of any form
Proselyte Ethan Apr 4 @ 8:49pm 
I almost hate to chime in on this seeing as how the mod is amazing, but I can't help but notice that the covenant allies we have seem nerfed. Like their firing patterns, firing speed and ai are just worse than the normal covenant ai. Doesn't really seem necessary since the UNSC is a more than capable opponent. Other than that I've been loving the mod, just wish my allies could survive one mission lmao.
andy Apr 3 @ 8:57pm 
Can you reduce odst health or decrease the prevalence of spartans because currently they both fill the role of the base game elites.
bounty Apr 3 @ 7:47am 
I feel like the ODST should have less health. The Spartans are easier to kill than them in most cases.