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Line 88 of BuildableRoads_UI_Button.lua should be:
if bIsUnitSelected and (iLocationX~= nil and iLocationY~=nil) then
Runtime Error: C:\Games\Steam\steamapps\workshop\content\289070\3099167580\BuildableRoads_UI_Button.lua:88: attempt to index a nil value
stack traceback:
C:\Games\Steam\steamapps\workshop\content\289070\3099167580\BuildableRoads_UI_Button.lua:88: in function 'BuildableRoad_OnUnitSelectionChanged'
C:\Games\Steam\steamapps\workshop\content\289070\3099167580\BuildableRoads_UI_Button.lua:69: in function 'BuildableRoad_OnUnitMoved'
[C]: in function 'func'
[C]: in function '(anonymous)'