Total War: WARHAMMER III

Total War: WARHAMMER III

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Khornate Hell-Forged Steam Tank
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Mots-clés : mod
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377.139 MB
2 nov. 2023 à 10h56
18 mai à 18h06
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Khornate Hell-Forged Steam Tank

Description
Guess that I missed that Halloween deadline uh? Oh Welp.
Welcome to this...uh..."thing that I made" or what I like to call "Mr.nightmare fuel" or whatever this abomination is really.
And in case it wasn't already obvious, yes: this mod use a few assets from TW Millennium.
This mod adds the Khornate Hell-Forged Steam Tank to Khorne, Valkia, Archaon, Be'lakor, Daemons of Chaos and Chaos Dwarfs.
It's only available through the ROR pool after reaching level 25 and as such it may need a new campaign since ROR pools generate themselves at the very beginning of the game.
I didn't think very much about balance when I was working on Mr.nightmare fuel (*In fact I still don't know what I was thinking when I made this thing*) so if you think that it should be tone down a little then feel free to post your suggestion in the balance discussion.

*QA*

-"W-why??"
Oh you see, it usually goes something like this: the Chaos Gods start screaming in my head a bit and then I hit "publish mod".
What do you mean "It doesn't work like that..."?

-"I don't like TW Millennium's aesthetic that much."
Completely fair.
Hope you are going to like my other mods then!

-"If this unit is "Hell-Forged" then why don't giving it the Hell-Forged attribute to all of the unit versions?"
Because that attribute is triggered by a Chorf-only ability which is why the Khorne/Valkia/Daemons of Chaos versions don't have the attribute while the Chaos Dwarf version does.

-"Can you make a custom mount out of this unit for X Lord or Y Hero?"
No, I generally don't make custom mounts.

-"It's a bit silly that most of the "melee weaponry" remain static."
A shame for sure but I DON'T make custom animations sooo....

-"Lord's Red line?Tech buffs?"
I gave it generic war machines and Skull cannon unit sets, so it should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Jensehc https://steamcommunity.com/profiles/76561198085761390 and Nightsaber https://steamcommunity.com/profiles/76561198100117912 for TW Millennium https://steamcommunity.com/sharedfiles/filedetails/?id=2853254034 and allowing other modders to use their assets.
Thanks to Dead Baron https://steamcommunity.com/id/lanaki223 for his Cult of the Possessed mod https://steamcommunity.com/sharedfiles/filedetails/?id=2891621259 since I used a few assets from there to speed up the creation of my custom Khornate Cultist Tank Commander.
Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

*Fun facts about this mod*
-Fun fact 1= This mod was in development hell for a lot of time and has survived the death of my old rig.
It's almost like Mr.nightmare fuel refused to die just to have the chance to give you nightmares!
-Fun fact 2= While working on this mod and while I was meddling with the darkest of knowledges, I have come to the terrifying realization that I have been saving my custom tex files in the wrong format and that explains every problem I ever had with custom colours and ws models!
-Extremely Fun fact 3= Me after realizing that I now need to eventually save in the correct format all of my custom tex files and most likely redo all of my ws model files!
https://media4.giphy.com/media/kCrGOt5ojlVbG/giphy.gif

Discussions populaires Tout voir (1)
0
2 nov. 2023 à 13h34
ÉPINGLÉ : Balance tweaking
zerg93
33 commentaires
Багровый Огонь 13 mai à 18h22 
I really hope Belakor gets it
zerg93  [créateur] 13 mai à 15h43 
Uh ... Yeah?
Didn't the big [Broken since 5.0, wait for fix] in the mod's title already clear the fact that this mod still need the 5.0 update?
Mordecai 13 mai à 14h39 
Update needed?
zerg93  [créateur] 13 févr. à 17h48 
Definitely NOT intentional.
Assuming that your bug report is genuine and there isn't any other chorf related mod messing with your game I'll have to investigate to understand what is causing that and hopefully find a solution.
Baligdur 13 févr. à 17h07 
I don't know if it is intentional, but this mod gives Chaos Dwarf unlimited cap on warmachines.
VelourNaga20653 6 févr. à 9h32 
This looks like a 90's 40k model. I love it
RogueSoldier 2 janv. à 6h20 
I love this thing a lot. Honestly i'd love to see more "bastardized" Millennium Dawn stuff for Khorne/Chaos (or other factions in general).
zerg93  [créateur] 9 nov. 2023 à 7h13 
Nope, at the moment Valkia is the only one that gets this unit inside the WoC faction.
If there is a demand for it I'll consider adding this unit to Be'lakor in the next update of this mod.
GAVACHUBBS 9 nov. 2023 à 6h48 
Does Belakor get this?
zerg93  [créateur] 8 nov. 2023 à 3h26 
Kinda prefer Death Metal when I'm in full Khorne mode with this unit but yeah, that one works too. :lunar2019laughingpig: