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Rapporter et oversættelsesproblem
That said, you're welcome to make a skin yourself if you can. I've put the original UV wire frames in the mod folder in case anyone wants to give it a go. I don't want to make any promises as it can be quite time intensive and I'm busy with other things that have to take priority.
If that doesn't do it for you, there are also more specific mods where you can change numbers more precisely, or you could change the capacity numbers of this mod to your liking from the downloaded .mdl file after you've subscribed to it.
The passenger number in the game for vanilla vehicles is cut to 25% of reality. That's a game mechanics choice from the developer.
Half of real capacity, as with this mod, is already doubling that. If I would have gone with real numbers, this mod would stand out like crazy from the rest of the game's trains with regards to passenger capacity but also running costs.
Then, most people use a capacity doubling mod as well, myself included, so that the passenger numbers are accurate: half capacity x2 is real capacity. At the same time vanilla vehicles are also doubled in capacity.
Opting for half capacity seems to be the common theme in the modding community and I decided to simply go along with that so that my mod is comparable to other mods created by the modding community.
So, if you were to use this mod, and also make use of that passenger capacity doubling mod, you'd have accurate numbers.
https://steamcommunity.com/sharedfiles/filedetails/?id=1977005634
https://www.researchgate.net/profile/Mohamed_Mourad_Lafifi/post/How_to_Run_Simpack_Solver_and_change_Subvars_from_Matlab_Script/attachment/5ccd5b84cfe4a7968d9c730e/AS%3A754768242810880%401556962180113/download/Managing+Calculation+Scenarios+in+SIMPACK+using+MATLAB.pdf