Jagged Alliance 3

Jagged Alliance 3

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Merc: Lt. 'Stogie' Horge
   
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Mod Categories: Mercs
File Size
Posted
Updated
7.627 MB
Oct 17, 2023 @ 2:10am
Jan 24, 2024 @ 2:51pm
9 Change Notes ( view )

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Merc: Lt. 'Stogie' Horge

In 1 collection by key
key's mods: Jagged Alliance 3 Mercenaries
29 items
Description
Lt. 'Stogie' Horge

BIO - War. War never ceases.

Built like a tank, Lt. Horge's speciality is destroying them. Extremely skilled with heavy weapons, Stogie spent the two years working as an independent mercenary in the Congo. He's one of the toughest grunts in the business, with extensive connections across the globe providing him with logistics support. After a trial with M.E.R.C., he expressed a preference to join A.I.M. instead. We can't blame him.

Special note: Stogie and Bessie are inseparable. Don't even try.

Contains:
- New Merc: Lt. 'Stogie' Horge (voiced)
- New Perk: Eternal war
- New Personal Item: M134 Minigun 'Bessie'

☕️ :-)
https://www.buymeacoffee.com/key_avain
26 Comments
Micha Apr 18 @ 6:09pm 
Hello Key. You have developed a really cool MERC with Stogie.
But i have seen in the mod editor, there is a conflict with the gun.
One of the values is 0 - and it should be at least 1
For myself i have also added 10% crit chance to Bessie (just a suggestion)
Have a nice day.:dos2teddy:
javier_ea Jul 3, 2024 @ 10:22am 
Hi Key. I am a fan of your merc models and I have almost all the collection in my gameplay. I play with BCE that have some issues with ToG. It is possible to remove the lock in the inventory for the Bessie M134 minigun so you can give Stogie another weapon.
dabouser Feb 22, 2024 @ 11:45am 
Stogie not showing up in AIM, any idea?
I have other Mercs from Key that work fine.
thank you
SgtoPereira>>> Feb 7, 2024 @ 2:54pm 
Hello. Thanks for the suggestions, but I'm a fan of the Steam Workshop, I really like it. I also really like your Mod, I just didn't want to use "Tons of Guns" (an incredible Mod) together, because it ends up "messing up" things a bit, even though it's a great Mod. Thanks again!
key  [author] Feb 7, 2024 @ 2:02pm 
@SgtoPereira>>>: Valid question, one that I was contemplating on, nevertheless the model for M134 from ToG is so cool for Stogie, that I went with this dependency.
Nevertheless, there are two options I belive:
- Use an older version from Nexus
- Deactivate the ToG for the new version (maybe this is possible only with the Nexus mod?), it should fall back to (bad) 3d model for the gun
SgtoPereira>>> Feb 7, 2024 @ 6:55am 
Hello. Sorry to ask, but wouldn't it be possible for your Mod (which is amazing) to have a version in which the use of the "Tons of Guns" Mod is not mandatory? It's just a question, as I believe it would be a lot more work. Thanks.
key  [author] Jan 24, 2024 @ 2:51pm 
Major update:

- No more perk icon duplication on mod reloads
- Converted Eternal war perk to UnitReactions
- New 3d appearance
- Moved the needed pics/icons to the UI folder to eliminate some warnings
- Old portrait and body are available in /UI/old_UI
key  [author] Dec 11, 2023 @ 11:54am 
IMPORTANT INFO:
Heads up to all fans of Stogie: just got notification from the Tons of Guns' author that the current m134 minigun model will be changed to a newer one on Friday and could break current savegames with Stogie.

Once available, I will adapt the new model for Stogie too.
cbcFoNV Dec 9, 2023 @ 7:23pm 
You rock!
key  [author] Dec 9, 2023 @ 4:15pm 
... and good catch with the riding boots :) I knew the uniform was off, that's why I gave it another dozen or so iterations and modified by hand in the end - the boots I missed...
Lemme check what can be done.