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WorldGenerator.cpp:697:void cdecl
gladius::world:generator::PlayerStarterUnits::generate(void):
Assertion "startTile" failed.
Gladius has encountered a problem and needs to close. Please
contact support with log files and save games
I have double checked my mod loadlist several times and have also confirmed that no other mods are loaded, only the necessary prerequisites in your list. This is a great mod, but I am sad that I can't play it, and I hope someone can point out where I'm doing wrong
DataManager.hpp:100:class proxy::video:Mesh & cdecl
proxy:core:DataManager<class proxy::video::Mesh>:get(const
class std:basic string<char,struct std:char traits<char>,class
std::allocator<char>>&,bool) const:
"Units/CrimsonFists/TacticalSpaceMarine" does not exist.
Gladius has encountered a problem and needs to close. Please
contact support with log files and save games
This was modded for CCO, but in the end, all you need to do is rebalance it and maybe look into all files if there is anywhere a mention of the CCO (which shouldn't be but who knows). I can't help you any further, as I am not working on these mods anymore. Sadly I do not have time to work on my Gladius mods, sorry.